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Blamite Game Engine - Keystone
00319.06.14.21.0211.blamite
A library that enables the use of Qt in Blamite's editing tools.
editor_data.h
Go to the documentation of this file.
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#pragma once
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#include <Strings/components/settings/config/config.h>
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#include "
components/interface/BlamEditorWindow.h
"
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#ifndef KEYSTONE
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#define KEYSTONE
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#endif
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namespace
BlamKeystone::EditorData
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{
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namespace
Internal
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{
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KEYSTONE
void
SetMainEditorWindow
(
BlamEditorWindow
* window);
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}
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KEYSTONE
BlamEditorWindow
*
GetMainEditorWindow
();
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}
BlamEditorWindow.h
BlamKeystone::EditorData::Internal::SetMainEditorWindow
KEYSTONE void SetMainEditorWindow(BlamEditorWindow *window)
Definition:
editor_data.cpp:9
BlamKeystone::EditorData::GetMainEditorWindow
KEYSTONE BlamEditorWindow * GetMainEditorWindow()
Definition:
editor_data.cpp:14
BlamEditorWindow
Interface class that all main editing tool windows inherit from.
Definition:
BlamEditorWindow.h:47
BlamKeystone::EditorData
Namespace contianing functions for accessing common editor data.
Definition:
editor_data.h:14
KEYSTONE
#define KEYSTONE
Definition:
editor_data.h:8
keystone
components
editor_data
editor_data.h
Generated on Mon Jun 14 2021 02:30:43 for Blamite Game Engine - Keystone by
1.8.17