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Blamite Game Engine - Keystone
00336.09.17.21.1819.blamite
A library that enables the use of Qt in Blamite's editing tools.
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3 #include <Strings/components/settings/config/config.h>
KEYSTONE void LoadToolWindows()
Loads all tool windows into the registered tool window list.
Definition: editor_data.cpp:50
KEYSTONE BlamEditorToolWindow * GetToolWindow(BlamEditorToolWindowType type)
Retrieves a desired tool window.
Definition: editor_data.cpp:35
KEYSTONE std::map< BlamEditorToolWindowType, BlamEditorToolWindow * > GetRegisteredToolWindowList()
Retrieves the list of registered tool windows.
Definition: editor_data.cpp:45
KEYSTONE void SetMainEditorWindow(BlamEditorWindow *window)
Sets the main editor window.
Definition: editor_data.cpp:25
KEYSTONE void UnloadToolWindows()
Unoads all registered tool windows.
Definition: editor_data.cpp:59
KEYSTONE BlamEditorWindow * GetMainEditorWindow()
Retrieves the main editor window.
Definition: editor_data.cpp:30
Interface class that all main editing tool windows inherit from.
Definition: BlamEditorWindow.h:47
Namespace contianing functions for accessing common editor data.
Definition: BlamEditorDocument.h:107
#define KEYSTONE
Definition: editor_data.h:9