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Blamite Game Engine - Keystone
00336.09.17.21.1819.blamite
A library that enables the use of Qt in Blamite's editing tools.
float32.h
Go to the documentation of this file.
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#pragma once
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#include <HEKGuerilla/components/tags/fields/float32/float32.h>
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#include "
components/interface/KeystoneTagFieldControl.h
"
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#include "../generic/generic.h"
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class
ui_float32_field
:
public
ui_generic_field
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{
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private
slots:
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void
textChanged(QString text);
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private
:
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QLineEdit* input_control =
nullptr
;
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public
:
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ui_float32_field
(BlamTagField_Float32* _field,
BlamEditorDocument_Tag
* _document);
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ui_float32_field
(BlamPluginField* _template,
BlamEditorDocument_Tag
* _document);
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~ui_float32_field
();
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};
BlamEditorDocument_Tag
Class representing a Tag document.
Definition:
tag.h:15
ui_float32_field
A float input field.
Definition:
float32.h:13
ui_float32_field::ui_float32_field
ui_float32_field(BlamTagField_Float32 *_field, BlamEditorDocument_Tag *_document)
Initializes a new Float field.
Definition:
float32.cpp:7
KeystoneTagFieldControl.h
ui_generic_field
A generic tag field control template.
Definition:
generic.h:15
ui_float32_field::~ui_float32_field
~ui_float32_field()
Definition:
float32.cpp:31
keystone
components
ui
shared
controls
tag_fields
float32
float32.h
Generated on Fri Sep 17 2021 18:50:14 for Blamite Game Engine - Keystone by
1.8.17