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Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
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Go to the documentation of this file.
3 #include "../../debug_ui.h"
38 ImGui::Text(
"Are you sure you want to crash the engine?\n\n");
IMGUI_API void EndPopup()
Definition: imgui.cpp:7675
~CrashTest()
Empty destructor.
Definition: crash_test.hpp:25
IMGUI_API bool BeginPopupModal(const char *name, bool *p_open=NULL, ImGuiWindowFlags flags=0)
Definition: imgui.cpp:7647
Class for the crash test dialog.
Definition: crash_test.hpp:14
IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f)
Definition: imgui.cpp:7147
IMGUI_API void OpenPopup(const char *str_id)
Definition: imgui.cpp:7453
Add a fourth parameter to bake specific font ranges NULL
Definition: README.txt:57
CrashTest()
Empty constructor.
Definition: crash_test.hpp:20
IMGUI_API void Text(const char *fmt,...) IM_FMTARGS(1)
Definition: imgui_widgets.cpp:238
bool show
Controls whether or not the group should be shown. May not be used in all groups.
Definition: debug_ui.h:362
Class representing an ImGUI drawing group/draw list item.
Definition: debug_ui.h:359
#define BLAM_ASSERTM(x, msg)
Invokes an engine assertion, with an optional message.
Definition: crash.h:26
@ ImGuiWindowFlags_AlwaysAutoResize
Definition: imgui.h:720
IMGUI_API void CloseCurrentPopup()
Definition: imgui.cpp:7581
IMGUI_API void Separator()
Definition: imgui_widgets.cpp:1284
Legacy namespace to contain data for the legacy ImGUI console.
Definition: ui.h:14
void Draw()
Prompts the user for a confirmation, and invokes an assertion failure if confirmed.
Definition: crash_test.hpp:30
IMGUI_API bool Button(const char *label, const ImVec2 &size=ImVec2(0, 0))
Definition: imgui_widgets.cpp:644