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Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
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5 #include "../BlamPluginField.h"
16 std::vector<std::string> options;
18 uint32_t max_index = 0;
31 Enum8Field(std::string _display_name, std::string _extra_info, std::vector<std::string> _options);
37 Enum16Field(std::string _display_name, std::string _extra_info, std::vector<std::string> _options);
43 Enum32Field(std::string _display_name, std::string _extra_info, std::vector<std::string> _options);
Enum16Field(std::string _display_name, std::string _extra_info, std::vector< std::string > _options)
Definition: enum.cpp:103
std::string GetFieldXMLString(int offset)
Generates a string representing an XML node associated with this tag field, used for generating plugi...
Definition: enum.cpp:62
Enum8Field(std::string _display_name, std::string _extra_info, std::vector< std::string > _options)
Definition: enum.cpp:97
Enum32Field(std::string _display_name, std::string _extra_info, std::vector< std::string > _options)
Definition: enum.cpp:109
Base class representing a plugin field.
Definition: BlamPluginField.h:49
EnumField(BlamPluginFieldType _type, std::string _display_name, std::string _extra_info, std::vector< std::string > _options)
Definition: enum.cpp:10
void ShowImPropertyControl()
Shows a set of ImGUI controls representing the tag field.
Definition: enum.cpp:38
BlamPluginFieldType
Definition: BlamPluginField.h:5
Class representing an enum tag field.
Definition: enum.h:13