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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
jtchat.hpp
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1 #pragma once
2 
4 
6 {
18  {
19  public:
23  JTChat() {}
24 
28  ~JTChat() {}
29 
33  void Draw()
34  {
35  // jtchat
36  if (show)
37  {
38  ImVec2 windowsize = ImVec2(600, 430);
39  ImGui::SetNextWindowSize(windowsize);
40 
41 
42  ImGui::Begin("Chat", &show);
43 
44 
45 
46 
47 
48  static bool read_only = true;
49  static char text[1024 * 16] = "";
50  char text_input[256] = "";
51 
52 
53  //ImGui::Checkbox("Read-only", &read_only);
55 
56  ImGui::InputText("", text_input, sizeof(text_input));
57 
59 
60  if (ImGui::Button("Send", ImVec2(180, 0))) { /* do the thing */ }
61 
62  ImGui::End();
63  }
64  }
65  };
66 }
ImGuiInputTextFlags_ReadOnly
@ ImGuiInputTextFlags_ReadOnly
Definition: imgui.h:769
ImGui::InputText
IMGUI_API bool InputText(const char *label, char *buf, size_t buf_size, ImGuiInputTextFlags flags=0, ImGuiInputTextCallback callback=NULL, void *user_data=NULL)
Definition: imgui_widgets.cpp:3068
ImGui::GetTextLineHeight
IMGUI_API float GetTextLineHeight()
Definition: imgui.cpp:6837
ImGui::End
IMGUI_API void End()
Definition: imgui.cpp:6016
ImGui::SameLine
IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f)
Definition: imgui.cpp:7147
ImVec2
Definition: imgui.h:179
ImGui::Begin
IMGUI_API bool Begin(const char *name, bool *p_open=NULL, ImGuiWindowFlags flags=0)
Definition: imgui.cpp:5397
Blam::DebugUI::ImGUIDrawingGroup::show
bool show
Controls whether or not the group should be shown. May not be used in all groups.
Definition: debug_ui.h:362
Blam::DebugUI::ImGUIDrawingGroup
Class representing an ImGUI drawing group/draw list item.
Definition: debug_ui.h:359
ImGui::SetNextWindowSize
IMGUI_API void SetNextWindowSize(const ImVec2 &size, ImGuiCond cond=0)
Definition: imgui.cpp:6741
Blam::DebugUI::Windows::JTChat::JTChat
JTChat()
Empty constructor.
Definition: jtchat.hpp:23
ImGuiInputTextFlags_AllowTabInput
@ ImGuiInputTextFlags_AllowTabInput
Definition: imgui.h:765
Blam::DebugUI::Windows::JTChat::~JTChat
~JTChat()
Empty destructor.
Definition: jtchat.hpp:28
ImGui::InputTextMultiline
IMGUI_API bool InputTextMultiline(const char *label, char *buf, size_t buf_size, const ImVec2 &size=ImVec2(0, 0), ImGuiInputTextFlags flags=0, ImGuiInputTextCallback callback=NULL, void *user_data=NULL)
Definition: imgui_widgets.cpp:3074
Blam::DebugUI::Windows::JTChat
This was planned to be a chat client that would connect to some sort of java-based chat server.
Definition: jtchat.hpp:17
debug_ui.h
Blam::DebugUI::Windows
Legacy namespace to contain data for the legacy ImGUI console.
Definition: ui.h:14
Blam::DebugUI::Windows::JTChat::Draw
void Draw()
Draws the window.
Definition: jtchat.hpp:33
ImGui::Button
IMGUI_API bool Button(const char *label, const ImVec2 &size=ImVec2(0, 0))
Definition: imgui_widgets.cpp:644