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Blamite Game Engine - blam!  00357.06.18.22.0809.blamite
The core library for the Blamite Game Engine.
TickEvent.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include "../BlamEvent.h"
4 
5 #include <stdint.h>
6 
12 class TickEvent : public BlamEvent
13 {
14 private:
15  int tick;
16  uint64_t total_tick;
17 
18 public:
25  TickEvent(int _tick, uint64_t _total_tick);
26 
32  int GetTickNumber();
33 
40 };
TickEvent::GetTickNumber
int GetTickNumber()
Retrieves the current tick number.
Definition: TickEvent.cpp:9
BlamEvent
Class representing a generic event.
Definition: BlamEvent.h:24
TickEvent
Class representing an engine tick event.
Definition: TickEvent.h:12
TickEvent::TickEvent
TickEvent(int _tick, uint64_t _total_tick)
Constructs a new event.
Definition: TickEvent.cpp:3
TickEvent::GetTotalTickNumber
uint64_t GetTotalTickNumber()
Retrieves the current total tick number.
Definition: TickEvent.cpp:14
uint64_t
unsigned __int64 uint64_t
Definition: stdint.h:136
stdint.h