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Blamite Game Engine - blam!  00368.02.12.23.1347.blamite
The core library for the Blamite Game Engine.
MeshUtils.h
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1 
2 #include "OGRE/OgrePrerequisites.h"
3 
4 namespace Demo
5 {
6  class MeshUtils
7  {
8  public:
17  static void importV1Mesh( const Ogre::String &meshName, const Ogre::String &groupName );
18  };
19 }
Demo
Definition: BaseSystem.cpp:5
Blam::Globals::String
@ String
Represents a std::string.
Definition: globals.h:48
Demo::MeshUtils
Definition: MeshUtils.h:6
Demo::MeshUtils::importV1Mesh
static void importV1Mesh(const Ogre::String &meshName, const Ogre::String &groupName)
Opens a v1 mesh with the given name and imports it to a v2 mesh using the same name.
Definition: MeshUtils.cpp:11