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Blamite Game Engine - blam!
00368.02.12.23.1347.blamite
The core library for the Blamite Game Engine.
MeshUtils.h
Go to the documentation of this file.
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#include "OGRE/OgrePrerequisites.h"
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namespace
Demo
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{
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class
MeshUtils
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{
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public
:
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static
void
importV1Mesh
(
const
Ogre::String
&meshName,
const
Ogre::String
&groupName );
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};
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}
Demo
Definition:
BaseSystem.cpp:5
Blam::Globals::String
@ String
Represents a std::string.
Definition:
globals.h:48
Demo::MeshUtils
Definition:
MeshUtils.h:6
Demo::MeshUtils::importV1Mesh
static void importV1Mesh(const Ogre::String &meshName, const Ogre::String &groupName)
Opens a v1 mesh with the given name and imports it to a v2 mesh using the same name.
Definition:
MeshUtils.cpp:11
blam
components
3rdparty
ogre2
Utils
MeshUtils.h
Generated on Sun Feb 12 2023 16:16:51 for Blamite Game Engine - blam! by
1.8.17