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Blamite Game Engine - Eula
00371.04.16.23.0103.blamite
A library that handles product licensing and activation for Blamite.
resource.h
Go to the documentation of this file.
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Resource.rc
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//
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#define IDS_STRING1 1
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#define IDS_STRING2 2
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#define IDS_STRING3 3
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#define IDS_STRING4 4
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#define IDD_DIALOG1 102
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#define IDD_DIALOG2 104
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#define IDD_DIALOG3 105
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#define IDD_DIALOG4 106
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#define IDD_DIALOG5 107
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#define IDS_STRING1000 1000
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#define IDS_STRING1001 1001
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#define IDS_STRING1002 1002
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#define IDS_STRING1003 1003
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#define IDS_STRING1004 1004
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#define IDS_STRING1005 1005
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#define IDS_STRING1006 1006
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#define IDS_STRING1007 1007
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#define IDS_STRING1008 1008
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#define IDS_STRING1009 1009
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#define IDS_STRING1010 1010
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#define IDS_STRING1011 1011
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#define IDS_STRING1012 1012
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#define IDS_STRING1013 1013
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#define IDS_STRING1014 1014
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#define IDS_STRING1015 1015
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#define IDS_STRING1016 1016
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#define IDS_STRING1017 1017
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#define IDS_STRING1018 1018
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#define IDS_STRING1019 1019
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#define IDS_STRING1020 1020
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#define IDS_STRING1021 1021
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#define IDS_STRING1022 1022
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#define IDS_STRING1023 1023
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#define IDS_STRING1024 1024
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#define IDS_STRING1025 1025
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#define IDS_STRING1026 1026
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#define IDS_STRING1027 1027
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#define IDS_STRING1028 1028
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#define IDS_STRING1029 1029
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#define IDS_STRING1030 1030
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#define IDS_STRING1031 1031
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#define IDS_STRING1032 1032
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#define IDS_STRING1033 1033
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#define IDS_STRING1034 1034
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#define IDS_STRING1035 1035
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#define IDS_STRING1036 1036
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#define IDS_STRING1037 1037
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#define IDS_STRING1038 1038
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#define IDS_STRING1039 1039
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#define IDS_STRING1040 1040
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#define IDS_STRING1500 1500
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#define IDS_STRING1501 1501
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#define IDS_STRING1502 1502
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#define IDS_STRING1503 1503
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#define IDS_STRING1520 1520
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#define IDS_STRING1521 1521
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#define IDS_STRING1522 1522
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#define IDS_STRING1523 1523
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#define IDS_STRING1524 1524
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#define IDS_STRING1525 1525
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#define IDS_STRING1526 1526
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#define IDS_STRING1527 1527
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#define IDS_STRING1528 1528
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#define IDS_STRING1529 1529
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#define IDS_STRING1530 1530
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#define IDS_STRING1531 1531
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#define IDS_STRING1532 1532
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#define IDS_STRING1533 1533
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#define IDS_STRING1534 1534
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#define IDS_STRING1535 1535
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#define IDS_STRING1536 1536
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#define IDS_STRING1537 1537
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#define IDS_STRING1538 1538
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#define IDS_STRING1539 1539
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#define IDS_STRING1540 1540
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#define IDS_STRING2000 2000
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#define IDS_STRING2001 2001
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#define IDS_STRING2002 2002
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#define IDS_STRING2003 2003
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#define IDS_STRING2004 2004
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#define IDS_STRING2005 2005
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#define IDS_STRING2006 2006
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#define IDS_STRING2007 2007
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#define IDS_STRING2008 2008
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#define IDS_STRING2009 2009
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#define IDS_STRING2010 2010
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#define IDS_STRING2011 2011
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#define IDS_STRING2012 2012
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#define IDS_STRING2013 2013
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#define IDS_STRING2014 2014
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#define IDS_STRING2015 2015
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#define IDS_STRING2016 2016
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#define IDS_STRING2017 2017
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#define IDS_STRING2018 2018
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#define IDS_STRING2019 2019
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#define IDS_STRING2020 2020
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#define IDS_STRING2021 2021
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#define IDS_STRING2022 2022
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#define IDS_STRING2023 2023
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#define IDS_STRING2024 2024
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#define IDS_STRING2025 2025
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#define IDS_STRING2026 2026
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#define IDS_STRING2027 2027
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#define IDS_STRING2028 2028
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#define IDS_STRING2029 2029
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#define IDS_STRING2030 2030
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#define IDS_STRING2031 2031
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#define IDS_STRING2032 2032
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#define IDS_STRING2033 2033
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#define IDS_STRING2034 2034
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#define IDS_STRING2035 2035
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#define IDS_STRING2036 2036
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#define IDS_STRING2037 2037
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#define IDS_STRING2038 2038
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#define IDS_STRING2039 2039
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#define IDS_STRING2040 2040
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#define IDS_STRING2500 2500
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#define IDS_STRING2501 2501
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#define IDS_STRING2502 2502
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#define IDS_STRING2503 2503
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#define IDS_STRING2504 2504
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#define IDS_STRING2505 2505
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#define IDS_STRING2506 2506
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#define IDS_STRING2507 2507
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#define IDS_STRING2508 2508
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#define IDS_STRING2509 2509
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#define IDS_STRING2510 2510
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#define IDS_STRING2511 2511
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#define IDS_STRING2512 2512
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#define IDS_STRING2513 2513
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#define IDS_STRING2514 2514
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#define IDS_STRING2515 2515
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#define IDS_STRING2516 2516
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#define IDS_STRING2517 2517
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#define IDS_STRING2518 2518
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#define IDS_STRING2519 2519
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#define IDS_STRING2520 2520
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#define IDS_STRING2521 2521
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#define IDS_STRING2522 2522
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#define IDS_STRING2523 2523
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#define IDS_STRING2524 2524
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#define IDS_STRING2525 2525
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#define IDS_STRING2526 2526
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#define IDS_STRING2527 2527
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#define IDS_STRING2528 2528
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#define IDS_STRING2529 2529
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#define IDS_STRING2530 2530
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#define IDS_STRING2531 2531
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#define IDS_STRING2532 2532
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#define IDS_STRING2533 2533
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#define IDS_STRING2534 2534
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#define IDS_STRING2535 2535
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#define IDS_STRING2536 2536
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#define IDS_STRING2537 2537
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#define IDS_STRING2538 2538
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#define IDS_STRING2539 2539
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#define IDS_STRING2540 2540
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#define IDS_STRING3000 3000
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#define IDS_STRING3001 3001
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#define IDS_STRING3002 3002
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#define IDS_STRING3003 3003
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#define IDS_STRING3004 3004
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 112
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
eula
resource.h
Generated on Sun Apr 16 2023 01:19:24 for Blamite Game Engine - Eula by
1.8.17