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Blamite Game Engine - Guerilla (Library)  00378.04.17.23.1319.blamite
The tag editor for the Blamite Game Engine.
float32.h
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1 #pragma once
2 
3 #include "../fields.h"
4 
5 #ifdef GUERILLA_LIB_EXPORTS
6 #define GUERILLA_LIB_API __declspec(dllexport)
7 #else
8 #define GUERILLA_LIB_API __declspec(dllimport)
9 #endif
10 
17 {
18 private:
19 
20 public:
21  float value = 0.0f;
22 
29 
30  std::string GenerateXMLString();
31  std::vector<char> GetValueAsBytes();
32 };
BlamTagField
Class representing a tag field.
Definition: fields.h:226
GUERILLA_LIB_API
#define GUERILLA_LIB_API
Definition: float32.h:8
BlamTagField_Float32
Class representing a float32 tag field.
Definition: float32.h:16
BlamTagField::GenerateXMLString
virtual std::string GenerateXMLString()
Generates a string with the field ID and value, ready to be written to an XML file.
Definition: BlamTagField.cpp:9
BlamTag
Class representing a Tag.
Definition: tags.h:152
BlamTagField::GetValueAsBytes
virtual std::vector< char > GetValueAsBytes()
Retrieves the field value as a list of bytes.
Definition: BlamTagField.cpp:14