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Blamite Game Engine - Guerilla (Library)
00385.05.12.23.0209.blamite
The tag editor for the Blamite Game Engine.
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Go to the documentation of this file.
5 #ifdef GUERILLA_LIB_EXPORTS
6 #define GUERILLA_LIB_API __declspec(dllexport)
8 #define GUERILLA_LIB_API __declspec(dllimport)
14 void* data_address =
nullptr;
32 std::vector<char> GetReferencedDataAsBytes();
Class representing a tag field.
Definition: fields.h:164
#define GUERILLA_LIB_API
Definition: dataref.h:8
BlamTagField_Dataref(BlamTag *_tag)
Constructs a new dataref tag field.
Definition: BlamTagField_Dataref.cpp:8
std::string GenerateXMLString()
Generates a string with the field ID and value, ready to be written to an XML file.
Definition: BlamTagField_Dataref.cpp:13
std::vector< char > GetReferencedDataAsBytes()
Compiles the referenced data into a list of bytes.
Definition: BlamTagField_Dataref.cpp:46
std::string field_id
The ID of this field.
Definition: fields.h:175
@ Dataref
Indicates that the field is a data reference.
BlamTagFieldType
Enumerator containing all possible tag field types.
Definition: fields.h:23
virtual std::string GenerateXMLString()
Generates a string with the field ID and value, ready to be written to an XML file.
Definition: BlamTagField.cpp:9
Class representing a Tag.
Definition: tags.h:210
int data_size
Definition: dataref.h:15
void * data_address
Definition: dataref.h:14
virtual std::vector< char > GetValueAsBytes()
Retrieves the field value as a list of bytes.
Definition: BlamTagField.cpp:14
std::vector< char > GetValueAsBytes()
Retrieves the field value as a list of bytes.
Definition: BlamTagField_Dataref.cpp:28