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Blamite Game Engine - Foundry (Stub Executable)  00386.06.16.23.0646.blamite
A small stub executable used to launch the Foundry editor.
resource.h
Go to the documentation of this file.
1 //{{NO_DEPENDENCIES}}
2 // Microsoft Visual C++ generated include file.
3 // Used by Resource.rc
4 //
5 #define IDI_ICON1 101
6 
7 // Next default values for new objects
8 //
9 #ifdef APSTUDIO_INVOKED
10 #ifndef APSTUDIO_READONLY_SYMBOLS
11 #define _APS_NEXT_RESOURCE_VALUE 102
12 #define _APS_NEXT_COMMAND_VALUE 40001
13 #define _APS_NEXT_CONTROL_VALUE 1001
14 #define _APS_NEXT_SYMED_VALUE 101
15 #endif
16 #endif
startup
bool startup()
Performs all Foundry startup tasks.
Definition: main.cpp:19
keystone.h
Foundry::Modules::ReleaseModules
FOUNDRY void ReleaseModules()
Definition: modules.cpp:22
Foundry::Modules::Keystone::ShowErrorDialog
FOUNDRY int ShowErrorDialog(bool allow_safemode, bool allow_continue, const char *text)
Definition: keystone.cpp:73
modules.h
Foundry::Modules::Keystone::ShowFoundryWindow
FOUNDRY int ShowFoundryWindow()
Definition: keystone.cpp:78
Foundry::Modules::InitializeModules
FOUNDRY bool InitializeModules()
Definition: modules.cpp:7
cleanup
void cleanup()
Performs all Foundry cleanup tasks.
Definition: main.cpp:50
main
int main(int args_count, char *args[])
Entry point for foundry.exe.
Definition: main.cpp:64