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Blamite Game Engine - Keystone
00386.06.16.23.0646.blamite
A library that enables the use of Qt in Blamite's editing tools.
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3 #include <HEKGuerilla/components/tags/fields/bitfield/bitfield.h>
7 #include "../generic/generic.h"
35 void bitfield_bit_CheckChanged(
int new_state);
38 std::vector<ui_bitfield_bit*> bit_controls = std::vector<ui_bitfield_bit*>();
40 QFrame* bitfield_frame =
nullptr;
41 QVBoxLayout* bitfield_item_container =
nullptr;
60 ui_bitfield_bit* AddBitfieldBit(BlamBitfieldBitData bit_data, BlamBitfieldBitInfo bit_info);
Class representing a Tag document.
Definition: tag.h:15
void FlagAsModified(bool new_modified_state=true)
Definition: tag.cpp:126
BlamBitfieldBitInfo bit_info
The bit information for this control, if available.
Definition: bitfield.h:18
BlamBitfieldBitData bit_data
The bit data for this control.
Definition: bitfield.h:17
BlamEditorDocument_Tag * document
The document this field belongs to.
Definition: tag_fields.h:24
BlamPluginField * template_field
The plugin field associated with this control.
Definition: generic.h:35
A bitfield control.
Definition: bitfield.h:27
~ui_bitfield_field()
Cleans up any data used by the control.
Definition: bitfield.cpp:15
bool has_bit_info
Whether or not bit_info is available.
Definition: bitfield.h:19
void SetupUI() override
Configures the UI for the current field.
Definition: bitfield.cpp:105
Ui::basic_tag_field ui
Definition: generic.h:24
BlamTagField * field
The field associated with this control.
Definition: generic.h:30
A bitfield bit/flag control.
Definition: bitfield.h:14
bool is_template
Whether or not this field is displaying as a template.
Definition: generic.h:36
A generic tag field control template.
Definition: generic.h:19
KEYSTONE void SetWidgetValidAppearance(QWidget *widget, bool valid)
Applies the configured invalid field colors to a given widget.
Definition: tag_fields.cpp:146
ui_bitfield_field(BlamTagField_Bitfield *_field, BlamEditorDocument_Tag *_document)
Constructs a new Bitfield control.
Definition: bitfield.cpp:5