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Blamite Game Engine - Keystone
00386.06.16.23.0646.blamite
A library that enables the use of Qt in Blamite's editing tools.
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4 #include "ui_foundry_editor_settings.h"
16 void btn_theme_editor_Click();
17 void cbox_appearance_theme_IndexChanged(
int index);
18 void cbox_theme_variant_IndexChanged(
int index);
21 Ui::foundry_editor_settings ui;
bool ApplyVariant(std::string variant_name)
Applies a specified theme variant to the application.
Definition: BlamEditorTheme.cpp:78
Class representing a Blamite Editor Theme.
Definition: themes.h:47
std::vector< BlamEditorThemeVariant > GetVariants()
Retrieves the list of theme variants.
Definition: BlamEditorTheme.cpp:153
bool ApplyTheme()
Applies this theme to the application.
Definition: BlamEditorTheme.cpp:37
KEYSTONE BlamEditorTheme * GetTheme(std::string name)
Retrieves a theme.
Definition: themes.cpp:320
std::string GetName()
Retrieves the theme name.
Definition: BlamEditorTheme.cpp:123
foundry_editor_settings(QWidget *parent=Q_NULLPTR)
Definition: foundry_editor_settings.cpp:6
~foundry_editor_settings()
Definition: foundry_editor_settings.cpp:24
KEYSTONE std::vector< BlamEditorTheme > * GetThemeList()
Retrieves the list of loaded themes.
Definition: themes.cpp:315
The Foundry settings dialog.
Definition: foundry_editor_settings.h:11
A style editing window.
Definition: qt_style_editor.h:15