 |
Blamite Game Engine - Keystone
00386.06.16.23.0646.blamite
A library that enables the use of Qt in Blamite's editing tools.
|
Go to the documentation of this file.
6 #include "ui_ScenarioLoadingDialog.h"
13 std::string project_name =
"";
14 std::string tag_path =
"";
15 int current_stage = 0;
16 bool finished =
false;
34 Ui::ScenarioLoadingDialog ui;
36 QThread* loader_thread =
nullptr;
39 QGraphicsScene* icon_graphics_scene =
nullptr;
40 QGraphicsPixmapItem* icon_pixmap_item =
nullptr;
42 std::string project_name =
"";
43 std::string tag_path =
"";
49 void LoadScenario(std::string _project_name, std::string _tag_path);
Definition: scenario_loading.h:8
void SetScenarioParams(std::string _project_name, std::string _tag_path)
Definition: ScenarioLoadingDialog_Loader.cpp:10
ScenarioLoadingDialog(QWidget *parent=Q_NULLPTR)
Definition: ScenarioLoadingDialog.cpp:14
void showEvent(QShowEvent *event)
Definition: ScenarioLoadingDialog.cpp:38
void RefreshIcon()
Definition: ScenarioLoadingDialog.cpp:134
void LoadScenario(std::string _project_name, std::string _tag_path)
Definition: ScenarioLoadingDialog.cpp:44
void StartScenarioLoad(std::string _project_name, std::string _tag_path)
void ProgressStageChanged(int stage)
void ScenarioLoadFinished()
Definition: ScenarioLoadingDialog.cpp:129
void LoadScenario()
Definition: ScenarioLoadingDialog_Loader.cpp:16
void UpdateProgressStage(int stage)
Definition: ScenarioLoadingDialog.cpp:65
~ScenarioLoadingDialog()
Definition: ScenarioLoadingDialog.cpp:26
Definition: scenario_loading.h:29