 |
Blamite Game Engine - blam!
00388.06.24.23.2301.blamite
The core library for the Blamite Game Engine.
|
Go to the documentation of this file.
5 #include <Strings/components/classes/events/game_engine_events/Tick/TickEvent.h>
6 #include <Strings/components/classes/events/events.h>
14 std::string display_format =
"[{last}] {avg}\n{thread_mode}";
@ BottomRight
The widget will be placed at the bottom-right of the screen.
void ShowImGuiPropertyEditor()
Definition: BlamUIWidget_Text.cpp:91
BLAM Demo::GraphicsSystem * GetGraphicsSystem()
Definition: ogre.cpp:280
void Draw()
Definition: BlamUIWidget_Text.cpp:59
void UpdateMetrics() override
Definition: BlamUIWidget_Text.cpp:117
BlamColor color
Definition: ui.h:166
std::string text
Definition: ui.h:170
@ FramerateDisplay
Special widget. Used for the framerate display.
BlamWidgetType
Enumerator listing possible UI widget types.
Definition: ui.h:53
Ogre::Root * getRoot(void) const
Definition: GraphicsSystem.h:144
BLAM bool * GetGlobalAsBoolean(std::string name)
Retrieves a global's value as a boolean.
Definition: globals.cpp:347