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Blamite Game Engine - blam!
00388.06.24.23.2301.blamite
The core library for the Blamite Game Engine.
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std::string font_name
Definition: ui.h:168
IMGUI_API bool Checkbox(const char *label, bool *v)
Definition: imgui_widgets.cpp:974
void ShowImGuiPropertyEditor()
Definition: BlamUIWidget_Text.cpp:91
int character_height
Definition: ui.h:164
BlamVector2 shadow_offset
Definition: ui.h:165
@ Basic_Rectangle
A basic filled rectangle.
IMGUI_API bool InputText(const char *label, char *buf, size_t buf_size, ImGuiInputTextFlags flags=0, ImGuiInputTextCallback callback=NULL, void *user_data=NULL)
Definition: imgui_widgets.cpp:3068
BLAM float * GetGlobalAsFloat(std::string name)
Retrieves a global's value as a float.
Definition: globals.cpp:407
#define BLAM
Definition: debug_colors.h:10
IMGUI_API bool DragInt(const char *label, int *v, float v_speed=1.0f, int v_min=0, int v_max=0, const char *format="%d")
Definition: imgui_widgets.cpp:2209
IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f)
Definition: imgui.cpp:7147
void Draw()
Definition: BlamUIWidget_Text.cpp:59
void Draw()
Draws the contents of the group.
Definition: blam_ui_editor.hpp:117
BLAM ImVec4 MessageColorToImColor(std::string color_id)
Retrieves a color by its ID, as an ImGUI-compatiable color.
Definition: debug_ui_colors.cpp:6
~BlamUIWidget_Text()
Definition: BlamUIWidget_Text.cpp:44
void UpdateMetrics() override
Definition: BlamUIWidget_Text.cpp:117
IMGUI_API bool DragFloat2(const char *label, float v[2], float v_speed=1.0f, float v_min=0.0f, float v_max=0.0f, const char *format="%.3f", float power=1.0f)
Definition: imgui_widgets.cpp:2169
IMGUI_API bool CollapsingHeader(const char *label, ImGuiTreeNodeFlags flags=0)
Definition: imgui_widgets.cpp:5422
BlamColor color
Definition: ui.h:166
Namespace containing things related colors used in various places in the engine.
Definition: debug_colors.h:22
bool auto_update
Definition: ui.h:162
BLAM int GetRenderHeight()
Definition: ogre.cpp:312
bool * Show()
Retrieves whether or not this item should be shown.
Definition: debug_ui.h:379
Class for the Blam UI Editor debug utility.
Definition: blam_ui_editor.hpp:13
BlamUIWidget_Text(BlamUIWidget_Group *_parent)
Definition: BlamUIWidget_Text.cpp:15
std::string text
Definition: ui.h:170
@ Group
A group widget, which can be used to contain any number of other widgets.
IMGUI_API bool ColorEdit4(const char *label, float col[4], ImGuiColorEditFlags flags=0)
Definition: imgui_widgets.cpp:4154
BlamColor shadow_color
Definition: ui.h:167
BLAM int GetRenderWidth()
Definition: ogre.cpp:307
IMGUI_API void Separator()
Definition: imgui_widgets.cpp:1284
BlamWidgetType
Enumerator listing possible UI widget types.
Definition: ui.h:53
@ Text
Master text object that wraps around both BitmapText and DWText.
Definition: render_stack.h:73
IMGUI_API void TextColored(const ImVec4 &col, const char *fmt,...) IM_FMTARGS(2)
Definition: imgui_widgets.cpp:257
bool auto_scale_shadow
Definition: ui.h:163
IMGUI_API bool Button(const char *label, const ImVec2 &size=ImVec2(0, 0))
Definition: imgui_widgets.cpp:644