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Blamite Game Engine - blam!
00388.06.24.23.2301.blamite
The core library for the Blamite Game Engine.
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8 #define CMD_OK BlamCommandResult::Ok;
9 #define CMD_ERR_INVALID_ARGS BlamCommandResult::InvalidArguments;
10 #define CMD_ERR_WRONG_ARGS_COUNT BlamCommandResult::WrongArgumentCount;
void DisplayCommandError(BlamCommandResult error_code, BlamConsoleCommand *command)
Displays an error message to inform the user why a command failed to run.
Definition: console.cpp:56
std::map< std::string, BlamConsoleCommand * > command_list
The list of all loaded console commands.
Definition: console.cpp:48
Class for the version command.
Definition: version.hpp:18
BLAM void UnregisterCommand(std::string name)
Unregisters the console command with the specified name.
Definition: console.cpp:231
BLAM void RegisterBuiltinCommands()
Registers all hard-coded engine commands.
Definition: console.cpp:374
Class for the history command.
Definition: history.hpp:14
@ Builtin
A command that is hard-coded into the engine.
BLAM EngineGlobal * GetGlobal(std::string name)
Retrieves a global with the specified ID.
Definition: globals.cpp:193
Class for the nou command.
Definition: nou.hpp:13
BLAM BlamCommandResult BooleanHandler(bool *value, std::vector< std::string > arguments, BlamConsoleCommand *command)
Handler for boolean commands.
Definition: command_handlers.cpp:11
std::string description
An optional description of the command. Shown when using the classify command.
Definition: console.h:59
Class for the screenshot command.
Definition: screenshot.hpp:12
Class for the win32_dialog_test command.
Definition: win32_dialog_test.hpp:13
@ UnknownGlobal
The specified global does not exist.
Definition: globals.h:31
@ GlobalIsProtected
The specified global is protected and cannot be modified during runtime.
Definition: globals.h:35
Class used to represent a console command.
Definition: console.h:56
Class for the cls command.
Definition: cls.hpp:17
BLAM ConfigFile * GetConfig()
Retrieves the engine configuration file.
Definition: compat.cpp:5
Class for the listener_bug_check command.
Definition: listener_bug_check.hpp:17
@ InvalidArgs
The provided arguments were invalid.
Definition: globals.h:33
BLAM GvarUpdateResult UpdateGlobalWrap(std::string name, std::string new_value)
Updates a global's raw value.
Definition: globals.cpp:435
Class for the crash command.
Definition: crash.hpp:14
void display_global_update_message(Blam::Globals::GvarUpdateResult error_code, Blam::Globals::EngineGlobal *global)
Displays an error message to inform the user why a global variable failed to update.
Definition: console.cpp:100
std::string name
The name of the global.
Definition: globals.h:67
Class for the h2print command.
Definition: h2print.hpp:17
Class for the show_stats command.
Definition: show_stats.hpp:16
@ Global
A command that is used to modify a global.
BLAM BlamConsoleCommand * GetCommand(std::string name)
Retrieves a command with the specified name.
Definition: console.cpp:243
Class for the classify command.
Definition: classify.hpp:14
Class for the h2help command.
Definition: h2help.hpp:18
@ String
Represents a std::string.
Definition: globals.h:48
Class for the toggle_imgui_window command.
Definition: toggle_imgui_window.hpp:12
virtual BlamCommandResult onCommand(std::vector< std::string > arguments)
Called upon command execution.
Definition: console.h:72
Class for the quit command.
Definition: quit.hpp:13
Class for the tag_load_force command.
Definition: tag_load_force.hpp:17
Class for the drop command.
Definition: drop.hpp:14
Structure containing data for a game engine global.
Definition: globals.h:64
BlamCommandResult
Indicates the return state of a console command.
Definition: console.h:22
BLAM HRESULT RunCommandLine(std::string command_line)
Executed the provided string as a console command.
Definition: console.cpp:271
Class for the explore command.
Definition: explore.hpp:18
Class for the dx_render_target_clear command.
Definition: dx_render_target_clear.hpp:14
Class for the abort command.
Definition: abort.hpp:12
Class for the tag_field_sizes command.
Definition: tag_field_sizes.hpp:15
Class for the debug_menu_rebuild command.
Definition: debug_menu_rebuild.hpp:15
#define BLAM
Definition: console.h:13
Class for the generate_plugins command.
Definition: generate_plugins.hpp:14
void console_update_global(std::string global_name, std::vector< std::string > arguments)
Definition: console.cpp:179
GvarUpdateResult
Enumerator for the result of a global update attempt.
Definition: globals.h:28
BLAM std::string ParseFolderPlaceholders(std::string string)
Parses any engine/user data folder placeholders within a string.
Definition: paths.cpp:382
std::string name
The name of the console command.
Definition: console.h:58
@ Unsupported
The command is a legacy command from the original ImGUI-based console that is no longer supported.
Class for the map_name command.
Definition: map_name.hpp:18
@ InvalidType
The provided value was of an invalid type.
Definition: globals.h:30
Class for the list_colors command.
Definition: list_colors.hpp:16
BLAM std::map< std::string, BlamConsoleCommand * > GetCommandList()
Retrieves the list of all loaded console commands.
Definition: console.cpp:237
Class for the script_doc command.
Definition: script_doc.hpp:14
Offset font vertically by altering the io Font DisplayOffset value
Definition: README.txt:67
@ OutOfBounds
The provided value was too small or too large for the globals' data type.
Definition: globals.h:34
A command to test Sentry functionality.
Definition: sentry_test.hpp:12
Class for the list_levels command.
Definition: list_levels.hpp:17
Class for the print command.
Definition: print.hpp:18
std::string syntax
The syntax information for the command. Shown to the user when using the help command with an argumen...
Definition: console.h:60
BlamCommandType type
The type of command this is. See #Blam::Resources::Console::BlamCommandType for more information.
Definition: console.h:63
@ Script
A command that originates from a BlamScript.
@ InvalidArguments
Invalid arguments (or argument types) were specified - such as providing a string in place of an int.
#define ENGINE_TEXT(string_id)
Definition: engine_text.h:7
BLAM void LogEventForce(std::string message)
Forcibly logs a message to the log and/or console.
Definition: aliases.cpp:274
Class for the screenres command.
Definition: resolution.hpp:14
std::string value_raw
The raw value of the global as a string.
Definition: globals.h:69
BlamCommandType
Used to indicate the type of command.
Definition: console.h:33
std::vector< std::string > aliases
A list of aliases for the command. Executing any of these instead of the command name will behave the...
Definition: console.h:61
@ WrongArgumentCount
Too few or too many arguments were provided.
Class for the cls command.
Definition: reload_material_datablocks.hpp:17
Class for the create_cmd_obj command.
Definition: create_cmd_obj.hpp:17
GvarType type
The type of the global.
Definition: globals.h:66
@ Ok
The command was run without error.
Class for the open_web_url command.
Definition: open_web_url.hpp:14
Namespace for things relating to the debug console.
Definition: abort.hpp:5
BLAM void Cleanup()
Cleans up all console command data.
Definition: console.cpp:363
Class for the help command.
Definition: help.hpp:16
BLAM GvarUpdateResult UpdateGlobal(std::string name, std::string new_value)
Updates the value of a String global.
Definition: globals.cpp:578
BLAM std::string GetGvarTypeLabel(GvarType type)
Retrieves a string representation of a global's type, for use in UI.
Definition: globals.cpp:40
Class for the open_game_dir command.
Definition: open_game_dir.hpp:13
BLAM std::string RegisterCommand(BlamConsoleCommand *command)
Register a new command object.
Definition: console.cpp:223