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Blamite Game Engine - Keystone
00390.07.02.23.1947.blamite
A library that enables the use of Qt in Blamite's editing tools.
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4 #include "ui_PluginSettingsDialog.h"
6 #include <HEKGuerilla/components/tags/tags.h>
19 Ui::PluginSettingsDialog ui;
20 BlamPlugin* plugin =
nullptr;
21 bool cancelled =
true;
48 void CancelButtonClicked();
53 void SaveButtonClicked();
58 void EditRevisonsButtonClicked();
void EnableEditMode()
Definition: AddRevisionDialog.cpp:24
KeystoneDialogResult
Enumerator containing all possible generic dialog results.
Definition: keystone_api.h:30
Definition: AddRevisionDialog.h:11
~PluginSettingsDialog()
Definition: PluginSettingsDialog.cpp:39
KEYSTONE KeystoneDialogResult ShowMessageBox(std::string message)
Definition: utils.cpp:279
bool IsCancelled()
Checks whether the dialog has been closed with the cancel or save button.
Definition: PluginSettingsDialog.cpp:44
@ YesNoCancel
Dialog is shown with a [Yes], [No], and [Cancel] button.
Class representing the Tag Class Settings dialog.
Definition: PluginSettingsDialog.h:14
@ Yes
The user pressed the 'Yes' button.
PluginSettingsDialog(BlamPlugin *_plugin, QWidget *parent=Q_NULLPTR)
Constructs a new Tag Class Settings Dialog.
Definition: PluginSettingsDialog.cpp:10
@ Question
Dialog icon will be a speech bubble with a question mark.
@ No
The user pressed the 'No' button.