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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
MiscUtils.h
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1 
2 #include "OGRE/OgrePrerequisites.h"
3 
4 namespace Demo
5 {
6  class MiscUtils
7  {
8  static int retrievePreprocessorParameter( const Ogre::String &preprocessDefines,
9  const Ogre::String &paramName );
10  public:
28  static void setGaussianLogFilterParams( Ogre::HlmsComputeJob *job, Ogre::uint8 kernelRadius,
29  float gaussianDeviationFactor, Ogre::uint16 K );
30 
32  static void setGaussianLogFilterParams( const Ogre::String &materialName, Ogre::uint8 kernelRadius,
33  float gaussianDeviationFactor, Ogre::uint16 K );
34  };
35 }
Demo::MiscUtils
Definition: MiscUtils.h:6
Demo
Definition: BaseSystem.cpp:5
Blam::Globals::String
@ String
Represents a std::string.
Definition: globals.h:48
MiscUtils.h
material
Definition: material.h:53
Ogre
Definition: ogre2_imgui_manager.h:18
Demo::MiscUtils::setGaussianLogFilterParams
static void setGaussianLogFilterParams(Ogre::HlmsComputeJob *job, Ogre::uint8 kernelRadius, float gaussianDeviationFactor, Ogre::uint16 K)
Definition: MiscUtils.cpp:14