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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
MiscUtils.h
Go to the documentation of this file.
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#include "OGRE/OgrePrerequisites.h"
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namespace
Demo
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{
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class
MiscUtils
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{
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static
int
retrievePreprocessorParameter(
const
Ogre::String
&preprocessDefines,
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const
Ogre::String
¶mName );
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public
:
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static
void
setGaussianLogFilterParams
( Ogre::HlmsComputeJob *job, Ogre::uint8 kernelRadius,
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float
gaussianDeviationFactor, Ogre::uint16 K );
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static
void
setGaussianLogFilterParams
(
const
Ogre::String
&materialName, Ogre::uint8 kernelRadius,
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float
gaussianDeviationFactor, Ogre::uint16 K );
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};
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}
Demo::MiscUtils
Definition:
MiscUtils.h:6
Demo
Definition:
BaseSystem.cpp:5
Blam::Globals::String
@ String
Represents a std::string.
Definition:
globals.h:48
MiscUtils.h
material
Definition:
material.h:53
Ogre
Definition:
ogre2_imgui_manager.h:18
Demo::MiscUtils::setGaussianLogFilterParams
static void setGaussianLogFilterParams(Ogre::HlmsComputeJob *job, Ogre::uint8 kernelRadius, float gaussianDeviationFactor, Ogre::uint16 K)
Definition:
MiscUtils.cpp:14
blam
components
3rdparty
ogre2
Utils
MiscUtils.h
Generated on Fri Sep 22 2023 23:44:54 for Blamite Game Engine - blam! by
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