Elaztek Developer Hub
Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
abort.hpp
Go to the documentation of this file.
1 #include "../console.h"
4 
6 {
13  {
14  public:
16  {
17  name = "abort";
18  description = "Aborts the engine using abort() function. Requires CONFIRM argument to execute.";
19 
21  }
22 
24  {
25  delete this;
26  }
27 
28  BlamCommandResult onCommand(std::vector<std::string> arguments)
29  {
30  if (arguments.size() > 1)
31  {
33  }
34 
35  if (arguments.size() == 0)
36  {
37  Blam::Logger::LogEventForce("this command will abort engine runtime", WSV_ERROR);
38  Blam::Logger::LogEventForce("if you are sure please run: abort CONFIRM", WSV_ERROR);
39 
40  return CMD_OK;
41  }
42 
43  if (arguments[0] == "CONFIRM")
44  {
45  abort();
46  }
47  else
48  {
49  return CMD_ERR_INVALID_ARGS;
50  }
51 
52  return BlamCommandResult::Ok;
53  }
54  };
55 }
Blam::Resources::Console::AbortCommand::AbortCommand
AbortCommand()
Definition: abort.hpp:15
BlamCommandType::Builtin
@ Builtin
A command that is hard-coded into the engine.
Blam::Logger::LogEvent
BLAM void LogEvent(std::string message)
Logs a message to the log and/or console.
Definition: aliases.cpp:142
CMD_ERR_INVALID_ARGS
#define CMD_ERR_INVALID_ARGS
Macro for Invalid Args command status. See #Blam::Resources::Console::InvalidArguments for more detai...
Definition: console.h:9
Blam::Resources::Console::Handlers::BooleanHandler
BLAM BlamCommandResult BooleanHandler(bool *value, std::vector< std::string > arguments, BlamConsoleCommand *command)
Handler for boolean commands.
Definition: command_handlers.cpp:11
BlamConsoleCommand::description
std::string description
An optional description of the command. Shown when using the classify command.
Definition: console.h:59
logger.h
Blam::Resources::Console::AbortCommand::~AbortCommand
~AbortCommand()
Definition: abort.hpp:23
BlamConsoleCommand
Class used to represent a console command.
Definition: console.h:56
Blam::Config::GetConfig
BLAM ConfigFile * GetConfig()
Retrieves the engine configuration file.
Definition: compat.cpp:5
engine_text.h
console.h
BlamCommandResult
BlamCommandResult
Indicates the return state of a console command.
Definition: console.h:22
Blam::Resources::Console::AbortCommand
Class for the abort command.
Definition: abort.hpp:12
CMD_OK
#define CMD_OK
Macro for OK command status. See #Blam::Resources::Console::Ok for more details.
Definition: console.h:8
BlamConsoleCommand::name
std::string name
The name of the console command.
Definition: console.h:58
Blam::Resources::Console::AbortCommand::onCommand
BlamCommandResult onCommand(std::vector< std::string > arguments)
Called upon command execution.
Definition: abort.hpp:28
CMD_ERR_WRONG_ARGS_COUNT
#define CMD_ERR_WRONG_ARGS_COUNT
Macro for Wrong Arg Count command status. See #Blam::Resources::Console::WrongArgumentCount for more ...
Definition: console.h:10
crash.h
BlamConsoleCommand::type
BlamCommandType type
The type of command this is. See #Blam::Resources::Console::BlamCommandType for more information.
Definition: console.h:63
ENGINE_TEXT
#define ENGINE_TEXT(string_id)
Definition: engine_text.h:7
value
Offset font vertically by altering the io Font DisplayOffset value
Definition: README.txt:67
Blam::Logger::LogEventForce
BLAM void LogEventForce(std::string message)
Forcibly logs a message to the log and/or console.
Definition: aliases.cpp:274
config.h
BlamCommandResult::WrongArgumentCount
@ WrongArgumentCount
Too few or too many arguments were provided.
BlamCommandResult::Ok
@ Ok
The command was run without error.
Blam::Resources::Console
Namespace for things relating to the debug console.
Definition: abort.hpp:5