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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
strings.h
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1 #pragma once
2 
3 #include <Windows.h>
4 #include <string>
5 #include <Strings/components/interface/logger/logger.h>
6 
8 
9 #ifndef BLAM
10 #define BLAM
11 #endif
12 
13 class BlamStringsLogReceiver : public BlamLogReceiver
14 {
15  void LogMessageReceived(BlamBasicLogMessage message);
16 };
17 
19 {
20  BLAM BlamResult SetupModule();
21  BLAM void ShutdownModule();
22  BLAM HMODULE GetStringsModuleHandle();
23 }
Blam::Modules::Strings
Definition: strings.h:18
strings_log_receiver
BlamStringsLogReceiver strings_log_receiver
Definition: strings.cpp:12
Blam::Logger::LogEvent
BLAM void LogEvent(std::string message)
Logs a message to the log and/or console.
Definition: aliases.cpp:142
BlamStringsLogReceiver
Definition: strings.h:13
logger.h
strings_config_reload_callback
void strings_config_reload_callback(std::string filename)
Definition: strings.cpp:14
NULL
Add a fourth parameter to bake specific font ranges NULL
Definition: README.txt:57
Blam::Modules::Strings::SetupModule
BLAM BlamResult SetupModule()
Definition: strings.cpp:20
strings.h
errors.h
blam_strings_hooks
BlamStringsHooksBundle blam_strings_hooks
Definition: strings.cpp:11
BLAM
#define BLAM
Definition: strings.h:10
strings_dll_handle
HMODULE strings_dll_handle
Definition: strings.cpp:10
Blam::Modules::Strings::ShutdownModule
BLAM void ShutdownModule()
Definition: strings.cpp:42
Blam::Modules::Strings::GetStringsModuleHandle
BLAM HMODULE GetStringsModuleHandle()
Definition: strings.cpp:47
Blam::Error::ShowWin32ErrorDialog
BLAM int ShowWin32ErrorDialog(std::string message, HRESULT hr, bool allow_continue, bool allow_safemode)
Shows an Error dialog with the specified error details and result handle.
Definition: errors.cpp:169