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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
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3 #include "../../debug_ui.h"
34 statusColor =
ImColor(0, 255, 0);
38 statusColor =
ImColor(255, 0, 0);
~NetworkStats()
Definition: network_stats.hpp:21
IMGUI_API void End()
Definition: imgui.cpp:6016
IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f)
Definition: imgui.cpp:7147
BLAM bool IsConnected()
Definition: socket.cpp:380
IMGUI_API bool Begin(const char *name, bool *p_open=NULL, ImGuiWindowFlags flags=0)
Definition: imgui.cpp:5397
Class for the Network Stats dialog.
Definition: network_stats.hpp:17
void Draw()
Draws the contents of the group.
Definition: network_stats.hpp:23
IMGUI_API void Text(const char *fmt,...) IM_FMTARGS(1)
Definition: imgui_widgets.cpp:238
bool show
Controls whether or not the group should be shown. May not be used in all groups.
Definition: debug_ui.h:362
NetworkStats()
Definition: network_stats.hpp:20
Class representing an ImGUI drawing group/draw list item.
Definition: debug_ui.h:359
Legacy namespace to contain data for the legacy ImGUI console.
Definition: ui.h:26
IMGUI_API void TextColored(const ImVec4 &col, const char *fmt,...) IM_FMTARGS(2)
Definition: imgui_widgets.cpp:257