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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
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3 #include "../../debug_ui.h"
130 ImGui::Text(
"opengl shader editor is no longer usable (todo: rework this to work with bgfx shaders)");
IMGUI_API void ListBoxFooter()
Definition: imgui_widgets.cpp:5668
IMGUI_API void NextColumn()
Definition: imgui_widgets.cpp:7445
BLAM float * GetGlobalAsFloat(std::string name)
Retrieves a global's value as a float.
Definition: globals.cpp:407
IMGUI_API void End()
Definition: imgui.cpp:6016
IMGUI_API void SetColumnWidth(int column_index, float width)
Definition: imgui_widgets.cpp:7297
IMGUI_API bool Begin(const char *name, bool *p_open=NULL, ImGuiWindowFlags flags=0)
Definition: imgui.cpp:5397
Class for the OpenGL shader editor.
Definition: opengl_shader_editor.hpp:10
IMGUI_API float GetColumnWidth(int column_index=-1)
Definition: imgui_widgets.cpp:7262
IMGUI_API void Text(const char *fmt,...) IM_FMTARGS(1)
Definition: imgui_widgets.cpp:238
bool show
Controls whether or not the group should be shown. May not be used in all groups.
Definition: debug_ui.h:362
Class representing an ImGUI drawing group/draw list item.
Definition: debug_ui.h:359
IMGUI_API void Columns(int count=1, const char *id=NULL, bool border=true)
Definition: imgui_widgets.cpp:7572
Legacy namespace to contain data for the legacy ImGUI console.
Definition: ui.h:26
IMGUI_API bool ListBoxHeader(const char *label, const ImVec2 &size=ImVec2(0, 0))
Definition: imgui_widgets.cpp:5614
void Draw()
Draws the contents of the group.
Definition: opengl_shader_editor.hpp:78