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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
passes.h
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1 #pragma once
2 
3 #include "compositor.h"
4 
5 #ifndef BLAM
6 #define BLAM
7 #endif
8 
9 class BlamCompositorPass_ImGui : public Ogre::CompositorPass
10 {
11 public:
12  BlamCompositorPass_ImGui(const Ogre::CompositorPassDef* definition, Ogre::CompositorNode* parentNode);
13 
14  void execute(const Ogre::Camera* lod_camera);
15 };
16 
18 {
19 public:
20  BlamCompositorPassDefinition_ImGui(Ogre::CompositorTargetDef* parentTargetDef);
21 };
BlamCompositorPassDefinition_ImGui
Definition: passes.h:17
BlamCompositorPassDefinition
Definition: compositor.h:17
BlamCompositorPassDefinition_ImGui::BlamCompositorPassDefinition_ImGui
BlamCompositorPassDefinition_ImGui(Ogre::CompositorTargetDef *parentTargetDef)
Definition: imgui.cpp:20
BlamCompositorPass_ImGui::execute
void execute(const Ogre::Camera *lod_camera)
Definition: imgui.cpp:12
BlamCompositorPass_ImGui::BlamCompositorPass_ImGui
BlamCompositorPass_ImGui(const Ogre::CompositorPassDef *definition, Ogre::CompositorNode *parentNode)
Definition: imgui.cpp:6
compositor.h
BlamCompositorPass_ImGui
Definition: passes.h:9