Elaztek Developer Hub
Switch Project...
blam!
Editing Kit
Guerilla
Sapien
Tool
Foundry
Libraries
Keystone
Strings
Forums
Discord
Doxygen
Jenkins
Guides
Gitlab
Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
scenario.h
Go to the documentation of this file.
1
#pragma once
2
3
#include <string>
4
5
#ifndef BLAM
6
#define BLAM
7
#endif
8
9
#ifdef BLAM_EXPORTS
10
#define BLAM_EXT_API __declspec(dllexport)
11
#else
12
#define BLAM_EXT_API __declspec(dllimport)
13
#endif
14
15
struct
scenario
;
16
17
namespace
Blam::Content::Tags
18
{
24
BLAM_EXT_API
scenario
*
GetActiveScenarioTag
();
25
33
BLAM_EXT_API
void
LoadScenarioTag
(std::string tag_path);
34
}
Blam::Content::Tags
Namespace containing functions related to tag data.
Definition:
bitmap.h:196
Blam::Content::Tags::GetActiveScenarioTag
BLAM_EXT_API scenario * GetActiveScenarioTag()
Retrieves the currently loaded scenario tag.
Definition:
scenario.cpp:72
scenario
Definition:
scenario.h:26
BLAM_EXT_API
#define BLAM_EXT_API
Definition:
scenario.h:12
Blam::Content::Tags::LoadScenarioTag
BLAM_EXT_API void LoadScenarioTag(std::string tag_path)
Loads a new scenario tag.
Definition:
scenario.cpp:77
blam
components
content
tags
scenario.h
Generated on Fri Sep 22 2023 23:44:56 for Blamite Game Engine - blam! by
1.8.17