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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
scenario.h
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1 #pragma once
2 
3 #include <string>
4 
5 #ifndef BLAM
6 #define BLAM
7 #endif
8 
9 #ifdef BLAM_EXPORTS
10 #define BLAM_EXT_API __declspec(dllexport)
11 #else
12 #define BLAM_EXT_API __declspec(dllimport)
13 #endif
14 
15 struct scenario;
16 
17 namespace Blam::Content::Tags
18 {
25 
33  BLAM_EXT_API void LoadScenarioTag(std::string tag_path);
34 }
Blam::Content::Tags
Namespace containing functions related to tag data.
Definition: bitmap.h:196
Blam::Content::Tags::GetActiveScenarioTag
BLAM_EXT_API scenario * GetActiveScenarioTag()
Retrieves the currently loaded scenario tag.
Definition: scenario.cpp:72
scenario
Definition: scenario.h:26
BLAM_EXT_API
#define BLAM_EXT_API
Definition: scenario.h:12
Blam::Content::Tags::LoadScenarioTag
BLAM_EXT_API void LoadScenarioTag(std::string tag_path)
Loads a new scenario tag.
Definition: scenario.cpp:77