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Blamite Game Engine - Guerilla (Stub Executable)
00402.09.29.23.0627.blamite
A small stub executable that is used to launch Guerilla.
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4 #include <Strings/components/settings/config/config.h>
int(CALLBACK * _ShowGuerillaWindow)()
Definition: keystone.cpp:8
#define GUERILLA
Definition: keystone.h:7
HMODULE keystone_handle
The module handle of the Keystone library.
Definition: keystone.cpp:5
GUERILLA void ShutdownModule()
Shuts down the Keystone module.
Definition: keystone.cpp:69
void(CALLBACK * _Initialize)()
Definition: keystone.cpp:9
GUERILLA int ShowGuerillaWindow()
Shows the main Guerilla window.
Definition: keystone.cpp:85
_ShowErrorDialog __Keystone_ShowErrorDialog
Definition: keystone.cpp:12
_Initialize __Keystone_Initialize
Definition: keystone.cpp:14
void(CALLBACK * _Shutdown)()
Definition: keystone.cpp:10
_Shutdown __Keystone_Shutdown
Definition: keystone.cpp:15
Namespace containing functions related to the Keystone module, as well as any imported functions from...
Definition: keystone.h:14
GUERILLA HMODULE GetKeystoneModuleHandle()
Retrieves the module handle for Keystone.
Definition: keystone.cpp:75
int(CALLBACK * _ShowErrorDialog)(bool allow_safemode, bool allow_continue, const char *text)
Definition: keystone.cpp:7
_ShowGuerillaWindow __Keystone_ShowGuerillaWindow
Definition: keystone.cpp:13
GUERILLA int ShowErrorDialog(bool allow_safemode, bool allow_continue, const char *text)
Shows a Qt-driven error dialog.
Definition: keystone.cpp:80
GUERILLA bool SetupModule()
Attempts to initialize the Keystone module and import any needed functions.
Definition: keystone.cpp:41
bool load_keystone_function(T *function_callback, const char *function_name)
Loads a function from the Keystone library.
Definition: keystone.cpp:25