4 #include "ui_guerilla_add_revision.h"
6 #include <HEKGuerilla/components/tags/tags.h>
16 Ui::guerilla_add_revision ui;
18 bool edit_mode =
false;
19 std::vector<BlamRevision> original_revisions = std::vector<BlamRevision>();
20 int current_revision = -1;
24 BlamTag* tag =
nullptr;
25 BlamPlugin* plugin =
nullptr;
29 void SetActiveRevisionText(
int index);
41 void ContinueButtonClicked();
42 void CancelButtonClicked();
43 void RevisionNumberSpinChanged(
int value);
44 void RevisionAuthorTextChanged(QString text);
45 void RevisionDescriptionTextChanged(QString text);
46 void SkipButtonClicked();