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Blamite Game Engine - Keystone
00402.09.29.23.0627.blamite
A library that enables the use of Qt in Blamite's editing tools.
FontToolLaunchDialog.h
Go to the documentation of this file.
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#pragma once
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#include <QDialog>
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#include "ui_FontToolLaunchDialog.h"
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class
FontToolLaunchDialog
:
public
QDialog
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{
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Q_OBJECT
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private
:
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Ui::FontToolLaunchDialog ui;
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bool
exit =
false
;
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bool
open_existing =
false
;
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std::string existing_file_path =
""
;
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public
:
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FontToolLaunchDialog
(QWidget *parent = Q_NULLPTR);
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~FontToolLaunchDialog
();
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bool
ShouldExit
();
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bool
OpenExisting
();
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std::string
GetExistingFilePath
();
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private
slots:
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void
CreateNewButtonClicked();
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void
OpenExistingButtonClicked();
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void
ExitButtonClicked();
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};
FontToolLaunchDialog::FontToolLaunchDialog
FontToolLaunchDialog(QWidget *parent=Q_NULLPTR)
Definition:
FontToolLaunchDialog.cpp:5
FontToolLaunchDialog::ShouldExit
bool ShouldExit()
Definition:
FontToolLaunchDialog.cpp:19
FontToolLaunchDialog::OpenExisting
bool OpenExisting()
Definition:
FontToolLaunchDialog.cpp:24
FontToolLaunchDialog
Definition:
FontToolLaunchDialog.h:6
FontToolLaunchDialog::~FontToolLaunchDialog
~FontToolLaunchDialog()
Definition:
FontToolLaunchDialog.cpp:14
FontToolLaunchDialog::GetExistingFilePath
std::string GetExistingFilePath()
Definition:
FontToolLaunchDialog.cpp:29
FontToolLaunchDialog.h
keystone
components
ui
fonttool
dialogs
launch
FontToolLaunchDialog.h
Generated on Fri Sep 29 2023 10:04:22 for Blamite Game Engine - Keystone by
1.8.17