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Blamite Game Engine - Keystone  00402.09.29.23.0627.blamite
A library that enables the use of Qt in Blamite's editing tools.
guerilla_window.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include <QMainWindow>
4 #include <qmdisubwindow.h>
5 #include <Strings/components/settings/config/config.h>
6 
8 #include "../widgets/menubar/guerilla_menubar.h"
11 #include "ui_guerilla_window.h"
12 
13 class BlamTagTreeNode;
14 
19 {
20  Q_OBJECT
21 
22 private:
23  Ui::guerilla_window ui;
24 
25  GuerillaMenubar* menu_bar = nullptr;
26 
27 public:
28  //BlamConfigurationFile* config; //!< Pointer to the Guerilla configuration file.
29 
33  guerilla_window(QWidget* parent = Q_NULLPTR);
35 
36  void closeEvent(QCloseEvent* closeEvent);
37 };
SkinnableMdiArea.h
BlamEditorWindowType
BlamEditorWindowType
Enumerator used to identify the type of the main editor window.
Definition: BlamEditorWindow.h:33
guerilla_window::closeEvent
void closeEvent(QCloseEvent *closeEvent)
Definition: guerilla_window.cpp:58
guerilla_window.h
themes.h
BlamEditorWindow::SetupWindow
void SetupWindow()
Prepares the main window layout.
Definition: BlamEditorWindow.cpp:21
tag_editor.h
BlamEditorWindowType::Guerilla
@ Guerilla
The editor window is the main window for Guerilla (see guerilla_window).
GuerillaMenubar
The Guerilla menu bar.
Definition: guerilla_menubar.h:11
BlamEditorWindow.h
keystone_api.h
guerilla_window::guerilla_window
guerilla_window(QWidget *parent=Q_NULLPTR)
Initializes the application window.
Definition: guerilla_window.cpp:12
BlamEditorWindow::config
BlamConfigurationFile * config
The configuration file for this editor window.
Definition: BlamEditorWindow.h:67
BlamKeystone::Engine::ShutdownEngine
KEYSTONE void ShutdownEngine()
Shuts down the engine.
Definition: engine.cpp:79
guerilla_firstrun.h
BlamEditorWindow
Interface class that all main editing tool windows inherit from.
Definition: BlamEditorWindow.h:48
guerilla_window::~guerilla_window
~guerilla_window()
Definition: guerilla_window.cpp:53
engine.h
BlamKeystone::Engine::GetEngineActiveState
KEYSTONE bool GetEngineActiveState()
Checks whether or not the engine is currently running.
Definition: engine.cpp:102
guerilla_window
The main Guerilla window.
Definition: guerilla_window.h:18
guerilla_firstrun
Definition: guerilla_firstrun.h:6