Elaztek Developer Hub
Switch Project...
blam!
Editing Kit
Guerilla
Sapien
Tool
Foundry
Libraries
Keystone
Strings
Forums
Discord
Doxygen
Jenkins
Guides
Gitlab
Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
MiscUtils.h
Go to the documentation of this file.
1
2
#include "OGRE/OgrePrerequisites.h"
3
4
namespace
Demo
5
{
6
class
MiscUtils
7
{
8
static
int
retrievePreprocessorParameter(
const
Ogre::String &preprocessDefines,
9
const
Ogre::String ¶mName );
10
public
:
28
static
void
setGaussianLogFilterParams
( Ogre::HlmsComputeJob *job, Ogre::uint8 kernelRadius,
29
float
gaussianDeviationFactor, Ogre::uint16 K );
30
32
static
void
setGaussianLogFilterParams
(
const
Ogre::String &materialName, Ogre::uint8 kernelRadius,
33
float
gaussianDeviationFactor, Ogre::uint16 K );
34
};
35
}
Demo::MiscUtils
Definition:
MiscUtils.h:6
Demo
Definition:
BaseSystem.cpp:5
MiscUtils.h
String
@ String
Represents a std::string.
Definition:
globals.h:39
material
Definition:
material.h:52
Ogre
Definition:
world_objects.h:16
Demo::MiscUtils::setGaussianLogFilterParams
static void setGaussianLogFilterParams(Ogre::HlmsComputeJob *job, Ogre::uint8 kernelRadius, float gaussianDeviationFactor, Ogre::uint16 K)
Definition:
MiscUtils.cpp:14
blam
components
3rdparty
ogre2
Utils
MiscUtils.h
Generated on Sun Dec 10 2023 18:04:24 for Blamite Game Engine - blam! by
1.8.17