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Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
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Go to the documentation of this file. 1 #include "../console.h"
18 description =
"Aborts the engine using abort() function. Requires CONFIRM argument to execute.";
23 BlamResult
Execute(std::vector<std::string> arguments)
25 if (arguments.size() > 1)
27 return BlamResult::Error_Command_WrongArgumentCount;
30 if (arguments.size() == 0)
35 return BlamResult::Success_OK;
38 if (arguments[0] ==
"CONFIRM")
44 return BlamResult::Error_Command_InvalidArguments;
47 return BlamResult::Success_OK;
AbortCommand()
Definition: abort.hpp:15
@ Builtin
A command that is hard-coded into the engine.
std::string description
An optional description of the command. Shown when using the classify command.
Definition: console.h:34
Class used to represent a console command.
Definition: console.h:31
BlamResult Execute(std::vector< std::string > arguments)
Called upon command execution.
Definition: abort.hpp:23
Class for the abort command.
Definition: abort.hpp:12
std::string name
The name of the console command.
Definition: console.h:33
BlamCommandType type
The type of command this is. See #Blam::Resources::Console::BlamCommandType for more information.
Definition: console.h:38
BLAM void LogEventForce(std::string message)
Forcibly logs a message to the log and/or console.
Definition: aliases.cpp:262
Namespace for things relating to the debug console.
Definition: abort.hpp:5