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Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
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Go to the documentation of this file. 1 #include "../console.h"
20 description =
"Crashes the engine. Requires CONFIRM argument to execute.";
26 BlamResult
Execute(std::vector<std::string> arguments)
29 if (arguments.size() > 1)
31 return BlamResult::Error_Command_WrongArgumentCount;
34 if (arguments.size() == 0)
39 return BlamResult::Success_OK;
42 if (arguments[0] ==
"CONFIRM")
48 return BlamResult::Error_Command_InvalidArguments;
51 return BlamResult::Success_OK;
@ Builtin
A command that is hard-coded into the engine.
std::string description
An optional description of the command. Shown when using the classify command.
Definition: console.h:34
Class used to represent a console command.
Definition: console.h:31
Class for the crash command.
Definition: crash.hpp:14
std::string name
The name of the console command.
Definition: console.h:33
#define BLAM_ASSERTM(x, msg)
Invokes an engine assertion, with an optional message.
Definition: crash.h:26
CrashCommand()
Definition: crash.hpp:17
BlamCommandType type
The type of command this is. See #Blam::Resources::Console::BlamCommandType for more information.
Definition: console.h:38
BLAM void LogEventForce(std::string message)
Forcibly logs a message to the log and/or console.
Definition: aliases.cpp:262
BlamResult Execute(std::vector< std::string > arguments)
Called upon command execution.
Definition: crash.hpp:26
std::vector< std::string > aliases
A list of aliases for the command. Executing any of these instead of the command name will behave the...
Definition: console.h:36
Namespace for things relating to the debug console.
Definition: abort.hpp:5