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Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
passes.h
Go to the documentation of this file.
1
#pragma once
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3
#include "
compositor.h
"
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#ifndef BLAM
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#define BLAM
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#endif
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class
BlamCompositorPass_ImGui
:
public
Ogre::CompositorPass
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{
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public
:
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BlamCompositorPass_ImGui
(
const
Ogre::CompositorPassDef* definition, Ogre::CompositorNode* parentNode);
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void
execute
(
const
Ogre::Camera* lod_camera);
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};
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class
BlamCompositorPassDefinition_ImGui
:
public
BlamCompositorPassDefinition
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{
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public
:
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BlamCompositorPassDefinition_ImGui
(Ogre::CompositorTargetDef* parentTargetDef);
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};
BlamCompositorPassDefinition_ImGui
Class used for the ImGUI compositor pass definition.
Definition:
passes.h:23
BlamCompositorPassDefinition
Base class for Blamite compositor passes.
Definition:
compositor.h:26
BlamCompositorPassDefinition_ImGui::BlamCompositorPassDefinition_ImGui
BlamCompositorPassDefinition_ImGui(Ogre::CompositorTargetDef *parentTargetDef)
Definition:
imgui.cpp:20
BlamCompositorPass_ImGui::execute
void execute(const Ogre::Camera *lod_camera)
Definition:
imgui.cpp:12
BlamCompositorPass_ImGui::BlamCompositorPass_ImGui
BlamCompositorPass_ImGui(const Ogre::CompositorPassDef *definition, Ogre::CompositorNode *parentNode)
Definition:
imgui.cpp:6
compositor.h
BlamCompositorPass_ImGui
Class used for the ImGUI compositor pass.
Definition:
passes.h:12
blam
components
rendering
compositor
passes.h
Generated on Sun Dec 10 2023 18:04:27 for Blamite Game Engine - blam! by
1.8.17