Elaztek Developer Hub
Switch Project...
blam!
Editing Kit
Guerilla
Sapien
Tool
Foundry
Libraries
Keystone
Strings
Forums
Discord
Doxygen
Jenkins
Guides
Gitlab
Blamite Game Engine - Keystone
00419.04.29.24.1948.blamite
A library that enables the use of Qt in Blamite's editing tools.
FontToolLaunchDialog.h
Go to the documentation of this file.
1
#pragma once
2
3
#include <QDialog>
4
#include "ui_FontToolLaunchDialog.h"
5
12
class
FontToolLaunchDialog
:
public
QDialog
13
{
14
Q_OBJECT
15
16
private
:
17
Ui::FontToolLaunchDialog ui;
18
bool
exit =
false
;
19
bool
open_existing =
false
;
20
std::string existing_file_path =
""
;
21
22
public
:
23
FontToolLaunchDialog
(QWidget* parent = Q_NULLPTR);
24
~FontToolLaunchDialog
();
25
31
bool
ShouldExit
();
32
39
bool
OpenExisting
();
40
47
std::string
GetExistingFilePath
();
48
49
private
slots:
50
54
void
CreateNewButtonClicked();
55
59
void
OpenExistingButtonClicked();
60
64
void
ExitButtonClicked();
65
};
FontToolLaunchDialog::FontToolLaunchDialog
FontToolLaunchDialog(QWidget *parent=Q_NULLPTR)
Definition:
FontToolLaunchDialog.cpp:5
FontToolLaunchDialog::ShouldExit
bool ShouldExit()
Checks if the application should exit.
Definition:
FontToolLaunchDialog.cpp:19
FontToolLaunchDialog::OpenExisting
bool OpenExisting()
Checks if the user chose to open an existing font package.
Definition:
FontToolLaunchDialog.cpp:24
FontToolLaunchDialog
Class used for the FontTool launch window.
Definition:
FontToolLaunchDialog.h:12
FontToolLaunchDialog::~FontToolLaunchDialog
~FontToolLaunchDialog()
Definition:
FontToolLaunchDialog.cpp:14
FontToolLaunchDialog::GetExistingFilePath
std::string GetExistingFilePath()
Retrieves the path of the existing font package.
Definition:
FontToolLaunchDialog.cpp:29
FontToolLaunchDialog.h
keystone
components
ui
fonttool
dialogs
launch
FontToolLaunchDialog.h
Generated on Mon Apr 29 2024 21:22:45 for Blamite Game Engine - Keystone by
1.8.17