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Blamite Game Engine - Strings
A library containing general purpose utilities and classes for use in multiple projects.
world.h
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1 #pragma once
2 
4 
5 #ifdef STRINGS_EXPORTS
6 #define STRINGS_API __declspec(dllexport)
7 #else
8 #define STRINGS_API __declspec(dllimport)
9 #endif
10 
15 {
22  STRINGS_API float ConvertFloatToWorldUnits(float value);
23 
35 }
BlamStrings::Utils::World
Namespace containing functions relating to 3D world space.
Definition: world.h:14
BlamDirection::Backward
@ Backward
Backward.
BlamDirection::Down
@ Down
Down.
world.h
BlamDirection::Up
@ Up
Up.
STRINGS_API
#define STRINGS_API
Definition: world.h:8
BlamDirection::Forward
@ Forward
Forward.
BlamDirection::Left
@ Left
Left.
BlamStrings::Utils::World::GetOppositeDirection
STRINGS_API BlamDirection GetOppositeDirection(BlamDirection direction)
Gets the direction opposite to a given direction.
Definition: world.cpp:8
BlamStrings::Utils::World::ConvertFloatToWorldUnits
STRINGS_API float ConvertFloatToWorldUnits(float value)
Converts a given float to the equivalent in world units.
Definition: world.cpp:3
BlamDirection::Right
@ Right
Right.
BlamDirection
BlamDirection
Enumerator listing possible directions.
Definition: vector.h:14
vector.h