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Blamite Game Engine - blam!
00423.10.27.24.0533.blamite
The core library for the Blamite Game Engine.
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6 #include <Strings/components/classes/vector/vector.h>
7 #include <Strings/components/classes/events/events.h>
BLAM BlamWorldState * GetWorldState()
Retrieves the current world state.
Definition: world.cpp:40
#define BLAM
Definition: world.h:11
BLAM void InitializeWorldState()
Initializes a new world state.
Definition: world.cpp:9
BLAM void DestroyWorldState()
Destroys the current world state.
Definition: world.cpp:29
Namespace containing functions for interacting with the current world state.
Definition: world.h:17
BLAM void InitializeEmptyWorldState()
Initializes a new world state with no default objects.
Definition: world.cpp:19
BlamWorldState * current_world_state
Pointer to the current world state.
Definition: world.cpp:7
Class representing a world state.
Definition: world_objects.h:540