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Blamite Game Engine - Strings  00453.06.08.26.0624.blamite
A library containing general purpose utilities and classes for use in multiple projects.
NewFrameEvent.h
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1 #pragma once
2 
3 #include "../../BlamEvent.h"
4 
5 #ifdef STRINGS_EXPORTS
6 #define STRINGS_API __declspec(dllexport)
7 #else
8 #define STRINGS_API __declspec(dllimport)
9 #endif
10 
20 {
21 private:
22  float delta = 0.0f;
23 
24 public:
30  NewFrameEvent(float _delta);
31 
37  float GetDelta();
38 };
NewFrameEvent.h
BlamEvent
Class representing a generic event.
Definition: BlamEvent.h:39
NewFrameEvent::NewFrameEvent
NewFrameEvent(float _delta)
Constructs a new event.
Definition: NewFrameEvent.cpp:3
BlamEventType
BlamEventType
Enumerator listing all possible event types.
Definition: BlamEvent.h:12
BlamEventType::NewFrame
@ NewFrame
Indicates the event is a new frame event. See NewFrameEvent for details.
NewFrameEvent
Class representing an engine frame event.
Definition: NewFrameEvent.h:19
NewFrameEvent::GetDelta
float GetDelta()
Get delta time for this frame.
Definition: NewFrameEvent.cpp:8
STRINGS_API
#define STRINGS_API
Definition: NewFrameEvent.h:8