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Blamite Game Engine - Strings  00433.02.16.25.2127.blamite
A library containing general purpose utilities and classes for use in multiple projects.
strings_api.h
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1 // Blamite Game Engine - Strings.dll Core Header //
3 // Copyright (c) 2013-2021 Elaztek Studios //
5 
6 #pragma once
7 
8 #include <string>
9 #include <windows.h>
10 
11 #ifdef STRINGS_EXPORTS
12 #define STRINGS_API __declspec(dllexport)
13 #else
14 #define STRINGS_API __declspec(dllimport)
15 #endif
16 
23 namespace BlamStrings
24 {
37  STRINGS_API const char* GetStringFromID(int string_id, int max_length);
38 
45 }
logger.h
BlamStrings
Namespace containing general-purpose utilities.
Definition: events.h:199
STRINGS_API
#define STRINGS_API
Definition: strings_api.h:14
dll_handle
HMODULE dll_handle
Handle for Strings.dll.
Definition: main.cpp:14
BlamStrings::GetStringFromID
const STRINGS_API char * GetStringFromID(int string_id, int max_length)
Retrieves a string from its ID.
Definition: main.cpp:16
DllMain
BOOL APIENTRY DllMain(HMODULE module_handle, DWORD reason, LPVOID reserved)
Entry point for Strings.dll.
Definition: main.cpp:90
uuids::to_string
std::basic_string< CharT, Traits, Allocator > to_string(uuid const &id)
Definition: uuid.h:581
BlamStrings::GetStringsDLLHandle
STRINGS_API HMODULE GetStringsDLLHandle()
Retrieves the module handle for the Strings library.
Definition: main.cpp:105
validate_delayed_dlls
void validate_delayed_dlls()
Definition: main.cpp:27
strings_api.h