Elaztek Developer Hub
Blamite Game Engine - blam!  00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
BlamWorldObject_PrimitiveLine Member List

This is the complete list of members for BlamWorldObject_PrimitiveLine, including all inherited members.

BlamWorldObject(BlamWorldState *_world, BlamWorldObjectType _type)BlamWorldObject
BlamWorldObject(BlamWorldObject *_parent, BlamWorldObjectType _type)BlamWorldObject
BlamWorldObject_Primitive(BlamWorldObjectType _type, BlamWorldState *_world)BlamWorldObject_Primitive
BlamWorldObject_Primitive(BlamWorldObjectType _type, BlamWorldObject *_parent)BlamWorldObject_Primitive
BlamWorldObject_PrimitiveLine(BlamWorldState *_world)BlamWorldObject_PrimitiveLine
BlamWorldObject_PrimitiveLine(BlamWorldObject *_parent)BlamWorldObject_PrimitiveLine
cast_shadowsBlamWorldObject_Primitive
colorBlamWorldObject_Primitive
color_wireframeBlamWorldObject_Primitive
CreateSceneNode()BlamWorldObject
custom_datablockBlamWorldObject_Primitiveprotected
custom_wireframe_datablockBlamWorldObject_Primitiveprotected
datablockBlamWorldObject_Primitive
datablock_wireframeBlamWorldObject_Primitive
descriptionBlamWorldObject
disable_cullingBlamWorldObject
editor_folder_idBlamWorldObject
GetAbsolutePosition()BlamWorldObject
GetDirection()BlamWorldObject_PrimitiveLine
GetEndPoint()BlamWorldObject_PrimitiveLine
GetHidden()BlamWorldObject
GetID()BlamWorldObject
GetLength()BlamWorldObject_PrimitiveLine
GetName()BlamWorldObject
GetParentSceneNode()BlamWorldObject
GetPosition()BlamWorldObject
GetQueryMask() overrideBlamWorldObject_Primitivevirtual
GetRotation()BlamWorldObject
GetScale()BlamWorldObject
GetScaleModifier()BlamWorldObject
GetShaderParameterFloat(std::string id)BlamWorldObject
GetShaderParameterVector2(std::string id)BlamWorldObject
GetShaderParameterVector3(std::string id)BlamWorldObject
GetShaderParameterVector4(std::string id)BlamWorldObject
GetStartPoint()BlamWorldObject_PrimitiveLine
GetWorldOBB() overrideBlamWorldObject_Primitivevirtual
idBlamWorldObject
IsHidden()BlamWorldObject
manual_meshBlamWorldObject_Primitiveprotected
manual_objectBlamWorldObject_Primitive
MarkForRebuild()BlamWorldObject_Primitive
OnMouseClick(MouseClickEvent *event)BlamWorldObjectvirtual
OnMouseHoverEnter()BlamWorldObjectvirtual
OnMouseHoverExit()BlamWorldObjectvirtual
OnMouseMove(MouseMoveEvent *event)BlamWorldObjectvirtual
OnMouseUnclick(MouseUnclickEvent *event)BlamWorldObjectvirtual
parentBlamWorldObject
Render(float delta) overrideBlamWorldObject_PrimitiveLinevirtual
render_modeBlamWorldObject_Primitive
Rotate(BlamVector3 axis, float rotation_amount, BlamTransformSpace transform_space=BlamTransformSpace::Parent)BlamWorldObject
scene_nodeBlamWorldObject
SetCustomDatabablock(Ogre::HlmsDatablock *datablock, bool wireframe)BlamWorldObject_Primitive
SetDepthCheckEnabled(bool enable)BlamWorldObject_Primitive
SetDirection(BlamVector3 direction)BlamWorldObject_PrimitiveLine
SetEndPoint(BlamVector3 point)BlamWorldObject_PrimitiveLine
SetHidden(bool hidden)BlamWorldObject
SetLength(float length)BlamWorldObject_PrimitiveLine
SetName(std::string name)BlamWorldObject
SetPosition(BlamVector3 position)BlamWorldObject
SetPosition(float x, float y, float z)BlamWorldObject
SetQueryMask(uint32_t mask)BlamWorldObject_Primitive
SetRotation(BlamVector3 _rotation, bool local_axes=true)BlamWorldObject
SetRotation(float x, float y, float z, bool local_axes=true)BlamWorldObject
SetRotation(BlamAxis axis, float amount, bool local_axes=true)BlamWorldObject
SetScale(BlamVector3 scale)BlamWorldObject
SetScale(float x, float y, float z)BlamWorldObject
SetScaleModifier(BlamVector3 scale)BlamWorldObject
SetScaleModifier(float x, float y, float z)BlamWorldObject
SetShaderParameter(std::string id, float value)BlamWorldObject
SetShaderParameter(std::string id, BlamVector2 value)BlamWorldObject
SetShaderParameter(std::string id, BlamVector3 value)BlamWorldObject
SetShaderParameter(std::string id, BlamVector4 value)BlamWorldObject
SetStartPoint(BlamVector3 point)BlamWorldObject_PrimitiveLine
show_backfacesBlamWorldObject_Primitive
ShowImGuiEditControls() overrideBlamWorldObject_PrimitiveLinevirtual
state_flagsBlamWorldObject
Tick(int tick, int total_ticks)BlamWorldObjectinlinevirtual
Translate(BlamVector3 offset, BlamTransformSpace transform_space=BlamTransformSpace::Parent)BlamWorldObject
typeBlamWorldObject
worldBlamWorldObject
~BlamWorldObject()BlamWorldObjectvirtual
~BlamWorldObject_Primitive()BlamWorldObject_Primitive