![]() |
Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
|
This is the complete list of members for BlamWorldState, including all inherited members.
| AddObject(BlamWorldObject *object) | BlamWorldState | |
| BlamWorldState() | BlamWorldState | |
| CreateTagObject(BlamTagData *tag_data, bool add_to_world=true) | BlamWorldState | |
| Drop(BlamTagData *tag_data, BlamVector3 position) | BlamWorldState | |
| GetActiveCamera() | BlamWorldState | |
| GetObjectAtIndex(int index) | BlamWorldState | |
| GetObjectById(uint64_t object_id) | BlamWorldState | |
| GetObjectByName(std::string name, bool recursive_search=false) | BlamWorldState | |
| GetObjectCount() | BlamWorldState | |
| HasObject(uint64_t object_id) | BlamWorldState | |
| OnTickEvent(TickEvent *event) | BlamWorldState | |
| RemoveObject(uint64_t object_id, bool delete_data=true) | BlamWorldState | |
| RenderObjects(float delta) | BlamWorldState | |
| root_node | BlamWorldState | |
| SetActiveCamera(BlamWorldObject_Tag *camera) | BlamWorldState | |
| ~BlamWorldState() | BlamWorldState |