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Blamite Game Engine - Keystone  00433.02.16.25.2127.blamite
A library that enables the use of Qt in Blamite's editing tools.
AttachScriptDialog.h
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1 #pragma once
2 
3 #include <QDialog>
4 #include "ui_AttachScriptDialog.h"
5 
6 class AttachScriptDialog : public QDialog
7 {
8  Q_OBJECT
9 
10 private:
11  Ui::AttachScriptDialog ui;
12  bool ok_clicked = false;
13 
14 public:
15  AttachScriptDialog(std::string current_script_name, QWidget *parent = Q_NULLPTR);
17 
18  std::string GetScriptName();
19  bool IsOkClicked();
20 
21 public slots:
22  void CancelButtonClicked();
23  void OkButtonClicked();
24 };
AttachScriptDialog::OkButtonClicked
void OkButtonClicked()
Definition: AttachScriptDialog.cpp:67
AttachScriptDialog::AttachScriptDialog
AttachScriptDialog(std::string current_script_name, QWidget *parent=Q_NULLPTR)
Definition: AttachScriptDialog.cpp:6
AttachScriptDialog::GetScriptName
std::string GetScriptName()
Definition: AttachScriptDialog.cpp:73
AttachScriptDialog
Definition: AttachScriptDialog.h:6
AttachScriptDialog::~AttachScriptDialog
~AttachScriptDialog()
Definition: AttachScriptDialog.cpp:57
AttachScriptDialog::CancelButtonClicked
void CancelButtonClicked()
Definition: AttachScriptDialog.cpp:62
AttachScriptDialog.h
AttachScriptDialog::IsOkClicked
bool IsOkClicked()
Definition: AttachScriptDialog.cpp:88