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Blamite Game Engine - Keystone
00433.02.16.25.2127.blamite
A library that enables the use of Qt in Blamite's editing tools.
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4 #include "ui_CodeEditorDialog.h"
6 #include <Strings/components/classes/map/map.h>
7 #include <HEKGuerilla/components/tags/fields/fields.h>
22 Ui::CodeEditorDialog ui;
25 bool cancelled =
true;
60 void CancelButtonClicked();
65 void SaveButtonClicked();
BlamDatarefValueHintType GetDatarefValueHintType()
Definition: CodeEditorDialog.cpp:27
~CodeEditorDialog()
Definition: CodeEditorDialog.cpp:17
A dialog used for general-purpose text and code editing.
Definition: CodeEditorDialog.h:18
bool IsCancelled()
Checks if the dialog was cancelled.
Definition: CodeEditorDialog.cpp:32
std::string GetText()
Retrieves the updated text.
Definition: CodeEditorDialog.cpp:22
CodeEditorDialog(std::string contents="", QWidget *parent=Q_NULLPTR)
Initializes a new code editor dialog.
Definition: CodeEditorDialog.cpp:7