Blamite Game Engine

Introduction

  • Welcome

Blam (Core) Documentation

  • Configuration Files
  • Logger

Auto-generated Documentation

  • Library API
Blamite Game Engine
  • Docs »
  • Library API »
  • Namespace BlamRendering::RenderStack
  • View page source

Namespace BlamRendering::RenderStack¶

Namespace containing things relating to the Render Stack.

Contents

  • Detailed Description

  • Classes

  • Functions

Detailed Description¶

The render stack is a way to manage rendering a wide number of 2D elements. Items can be added and removed as needed.

Classes¶

  • Class Bitmap

  • Class BitmapText

  • Class ConsoleUI

  • Class DebugMenu

  • Class DebugMenuItem

  • Class DWText

  • Class Ellipse

  • Class FPSCounter

  • Class ImGUIObject

  • Class Line

  • Class Rectangle

  • Class RoundedRectangle

  • Class StackGroup

  • Class StackObjectBase

  • Class Stats

  • Class Text

Functions¶

  • Function BlamRendering::RenderStack::AddToStack

  • Function BlamRendering::RenderStack::Cleanup

  • Function BlamRendering::RenderStack::ContainsImGUIObject

  • Function BlamRendering::RenderStack::GetDrawModeLabel

  • Function BlamRendering::RenderStack::GetDrawModesList

  • Function BlamRendering::RenderStack::GetStack

  • Function BlamRendering::RenderStack::GetStackItem

  • Function BlamRendering::RenderStack::GetStackTypeLabel

  • Function BlamRendering::RenderStack::GetStackTypesList

  • Function BlamRendering::RenderStack::RemoveFromStack(std::string)

  • Function BlamRendering::RenderStack::RemoveFromStack(int)

Next Previous

© Copyright 2020, Elaztek Studios

Built with Sphinx using a theme provided by Read the Docs.