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Blamite Game Engine - blam!
00310.02.05.21.0336.blamite
The core library for the Blamite Game Engine.
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#include "tags.h"
#include <fstream>
#include <algorithm>
#include <Strings/components/utils/io/io.h>
#include <Strings/components/utils/string/string.h>
#include "components/diagnostics/logger/logger.h"
#include "components/resources/engine_definitions/engine_definitions.h"
#include "components/settings/config/config.h"
#include "tagclass.h"
Functions | |
void | ValidateDynamicTagFolders () |
void | ReleaseTagSectionData (char *address, int size) |
Releases a tag data section. More... | |
Variables | |
std::vector< BlamTagData > | loaded_tags |
int | last_created_tag = 0 |
void ReleaseTagSectionData | ( | char * | address, |
int | size | ||
) |
Releases a tag data section.
This will ensure that a tag's data, as well as any referenced data (such as tag blocks) are released.
address | - The address of the data section. |
size | - The size of the data section. |
void ValidateDynamicTagFolders | ( | ) |
int last_created_tag = 0 |
std::vector<BlamTagData> loaded_tags |