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Blamite Game Engine - Strings
00311.03.29.21.1456.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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Class representing a Blamite Project. More...
#include <projects.h>
Public Member Functions | |
| BlamProject (std::string file_path) | |
| Initializes and loads an existing project. More... | |
| ~BlamProject () | |
Public Attributes | |
| BlamTagTreeNode * | hierarchy_root = nullptr |
| The root node for the project's tag hierarchy. More... | |
| BlamProjectInfo | project_info |
| The project information file contents. More... | |
| bool | project_load_result = false |
| Whether or not the project file exists and was able to be loaded. More... | |
Class representing a Blamite Project.
These are used to store and modify data within a given Blamite Project.
| BlamProject::BlamProject | ( | std::string | file_path | ) |
Initializes and loads an existing project.
| file_path | - The path to the project file. |
| BlamProject::~BlamProject | ( | ) |
| BlamTagTreeNode* BlamProject::hierarchy_root = nullptr |
The root node for the project's tag hierarchy.
| BlamProjectInfo BlamProject::project_info |
The project information file contents.
| bool BlamProject::project_load_result = false |
Whether or not the project file exists and was able to be loaded.