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Blamite Game Engine - Strings
00314.05.25.21.0023.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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#include <Strings/editor/guerilla/projects/project_info/project_info.h>#include <Strings/editor/guerilla/tags/tags.h>Go to the source code of this file.
Classes | |
| class | BlamTagTreeNode |
| Class representing a tag tree node. More... | |
| class | BlamProject |
| Class representing a Blamite Project. More... | |
Namespaces | |
| Guerilla | |
| Guerilla::Projects | |
| Namespace containing functions for working with project files. | |
Macros | |
| #define | STRINGS_API __declspec(dllimport) |
| #define | PROJECT_FILE_EXTENSION ".blam" |
| #define | BLAM_PROJECTS_DIR "Blamite Projects" |
Functions | |
| STRINGS_API BlamProject * | Guerilla::Projects::LoadProject (std::string file_path) |
| Loads a project file from disk and prepares it for use. More... | |
| STRINGS_API void | Guerilla::Projects::LoadProjects () |
| Attempts to load all available project folders. More... | |
| STRINGS_API void | Guerilla::Projects::UnloadProjects () |
| Releases all project data loaded into memory. More... | |
| STRINGS_API std::vector< BlamProject * > | Guerilla::Projects::GetLoadedProjects () |
| Retrieves the list of loaded projects. More... | |
| #define BLAM_PROJECTS_DIR "Blamite Projects" |
| #define PROJECT_FILE_EXTENSION ".blam" |
| #define STRINGS_API __declspec(dllimport) |