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Blamite Game Engine - Strings
00315.05.27.21.0015.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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Namespace containing functions for working with project files. More...
Functions | |
STRINGS_API BlamProject * | LoadProject (std::string file_path) |
Loads a project file from disk and prepares it for use. More... | |
STRINGS_API void | LoadProjects () |
Attempts to load all available project folders. More... | |
STRINGS_API void | UnloadProjects () |
Releases all project data loaded into memory. More... | |
STRINGS_API std::vector< BlamProject * > | GetLoadedProjects () |
Retrieves the list of loaded projects. More... | |
Namespace containing functions for working with project files.
std::vector< BlamProject * > Guerilla::Projects::GetLoadedProjects | ( | ) |
Retrieves the list of loaded projects.
BlamProject * Guerilla::Projects::LoadProject | ( | std::string | file_path | ) |
Loads a project file from disk and prepares it for use.
file_path | - The path to the project file to load. |
nullptr
if the project failed to load. void Guerilla::Projects::LoadProjects | ( | ) |
Attempts to load all available project folders.
This will attempt to load all projects within the Editing Kit projects folder, as well as any configured tag paths.
void Guerilla::Projects::UnloadProjects | ( | ) |
Releases all project data loaded into memory.
Should be called at shutdown.