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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
Int8Field Class Reference

Class representing an int8 tag field. More...

#include <int.h>

+ Inheritance diagram for Int8Field:

Public Member Functions

 Int8Field (std::string _display_name, std::string _extra_info)
 
- Public Member Functions inherited from IntField
 IntField (BlamPluginFieldType _type, std::string _display_name, std::string _extra_info)
 
void ShowImPropertyControl ()
 Shows a set of ImGUI controls representing the tag field. More...
 
std::string GetFieldXMLString (int offset)
 Generates a string representing an XML node associated with this tag field, used for generating plugin files. More...
 
- Public Member Functions inherited from BlamPluginField
 BlamPluginField (BlamPluginFieldType _type, std::string _display_name, std::string _extra_info)
 
virtual void SetMemoryLocation (void *new_address)
 Sets the address of the data that the plugin field should display. More...
 

Additional Inherited Members

- Public Attributes inherited from BlamPluginField
std::string display_name
 The display name of the tag field. More...
 
std::string extra_info
 Additional information to show alongside the field. More...
 
void * read_address
 The address of the data the field is currently representing. More...
 
int read_length
 How many bytes to read from the start of the address. More...
 
BlamPluginFieldType type
 The type of the field. More...
 

Detailed Description

Class representing an int8 tag field.

Int8 fields store a byte/unsigned char, and takes up 1 byte in memory and in a tag file.

Deprecated:
Use a normal IntField instead. These remain for convenience only and will be removed soon.

Constructor & Destructor Documentation

◆ Int8Field()

Int8Field::Int8Field ( std::string  _display_name,
std::string  _extra_info 
)

The documentation for this class was generated from the following files: