Elaztek Developer Hub
Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
imgui_extensions.h File Reference
#include "../imgui.h"

Go to the source code of this file.

Namespaces

 ImGui
 

Functions

IMGUI_API bool ImGui::DragShort (const char *label, short *v, float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d")
 
IMGUI_API bool ImGui::DragShort2 (const char *label, short v[2], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d")
 
IMGUI_API bool ImGui::DragShort3 (const char *label, short v[3], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d")
 
IMGUI_API bool ImGui::DragShort4 (const char *label, short v[4], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d")
 
IMGUI_API bool ImGui::DragLong (const char *label, long *v, float v_speed=1.0f, long v_min=0, long v_max=0, const char *format="%d")
 
IMGUI_API bool ImGui::DragLong2 (const char *label, long v[2], float v_speed=1.0f, long v_min=0, long v_max=0, const char *format="%d")
 
IMGUI_API bool ImGui::DragLong3 (const char *label, long v[3], float v_speed=1.0f, long v_min=0, long v_max=0, const char *format="%d")
 
IMGUI_API bool ImGui::DragLong4 (const char *label, long v[4], float v_speed=1.0f, long v_min=0, long v_max=0, const char *format="%d")
 
IMGUI_API bool ImGui::InputShort (const char *label, short *v, short step, short step_fast, ImGuiInputTextFlags flags)
 
IMGUI_API bool ImGui::InputLong (const char *label, long *v, long step, long step_fast, ImGuiInputTextFlags flags)