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Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
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#include "../imgui.h"
Go to the source code of this file.
Namespaces | |
ImGui | |
Functions | |
IMGUI_API bool | ImGui::DragShort (const char *label, short *v, float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d") |
IMGUI_API bool | ImGui::DragShort2 (const char *label, short v[2], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d") |
IMGUI_API bool | ImGui::DragShort3 (const char *label, short v[3], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d") |
IMGUI_API bool | ImGui::DragShort4 (const char *label, short v[4], float v_speed=1.0f, short v_min=0, short v_max=0, const char *format="%d") |
IMGUI_API bool | ImGui::DragLong (const char *label, long *v, float v_speed=1.0f, long v_min=0, long v_max=0, const char *format="%d") |
IMGUI_API bool | ImGui::DragLong2 (const char *label, long v[2], float v_speed=1.0f, long v_min=0, long v_max=0, const char *format="%d") |
IMGUI_API bool | ImGui::DragLong3 (const char *label, long v[3], float v_speed=1.0f, long v_min=0, long v_max=0, const char *format="%d") |
IMGUI_API bool | ImGui::DragLong4 (const char *label, long v[4], float v_speed=1.0f, long v_min=0, long v_max=0, const char *format="%d") |
IMGUI_API bool | ImGui::InputShort (const char *label, short *v, short step, short step_fast, ImGuiInputTextFlags flags) |
IMGUI_API bool | ImGui::InputLong (const char *label, long *v, long step, long step_fast, ImGuiInputTextFlags flags) |